The Mega Balancing Patch
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These are the patch notes for The Mega Balancing Patch released by Dynamight Studios.
This version is part of Stresstest 2.
Contents |
Major Changes
A big balancing patch witch affect all abilityschools with the target, to lower damage and crowd control and also boost some less used abilities.
Modifiers
Physical/Magical Damage Reflection
- Final value capped to 60% (before uncapped)
- Value per imbuing tier changed from [T1: 8% / T2: 16% / T3: 24%] to [T1: 3% / T2: 6% / T3: 9%]
Abjuration
Dispel Magic
- Dispel chance percentage changed from [1.5 to 3]% × INT to [2 to 3]% × INT
Protection from Acid/Protection from Cold/Protection from Electricity/Protection from Fire/Protection from Poison
- Resistance bonus changed from [20 to 60] × INT to [30 to 60] × INT
Absorb Elements
- Damage percentage changed from [1.5 to 3]% × INT to [2 to 3]% × INT
Globe of Spell Protection
- Manacost per second changed from [60 to 30] to [45 to 30]
Aeromancy
Lightning Rush
- Cooldown changed from [12 to 6] seconds to [10] seconds
Shocking Lash
- Manacost changed from [100] to [80]
- Shockdamage changed from [5 to 10] × INT to [6 to 8] × INT
Thunderbolt
- Cooldown changed from [8] seconds to [6] seconds
- Shockdamage changed from [8 to 16] × INT to [10 to 15] × INT
Forked Lightning
- Cooldown changed from [5] to [6]
- Cone width changed from [90] degree to [120] degree
- Cone length changed from [4] to [6]
- Shock damage changed from [6 to 12] × INT to [8 to 12] × INT
- Shocked stacks changed from [1.5] × INT to [0.5] × INT
Static Discharge
- Shock damage per second changed from [10 to 20] × INT to [16 to 24] × INT
- Shock stacks per second changed from [1] × INT to [0.5] × INT
Static Pull
- Manacost changed from [200] to [150]
- Cooldown changed from [16 to 8] seconds to [10] seconds
Thunderclap
- Shock damage changed from [12 to 24] × INT to [12 to 18] × INT
- Shock stacks changed from [1.5] × INT to [1] × INT
Chain Lightning
- Maximal bounces changed from [0.3 to 0.6] × INT to [0.2 to 0.4] × INT
Lightning Strike
- Cooldown changed from [15] to [16]
- Shock damage changed from [30 to 60] × INT to [32 to 48] × INT
Magnetize
- Cooldown changed from [20] seconds to [12] seconds
- Shock resistance of the affected target changed from [-10 to -20] × INT to [-6 to -12] × INT
- Shockwave shock damage changed from [50 to 100] to [30 to 60]
Archery
Pin Down
- Trapped duration changed from [0.15 to 0.3] × PER to [0.1 to 0.15] × PER
Ricochet
- Maximal bounces changed from [0.15 to 0.3] × PER to [0.2 to 0.3] × PER
Merciless Strike
- Stun duration changed from [0.1 to 0.2] seconds × PER to [0.1] seconds × PER
Powershot
- Extra weapon damage changed from [8 to 16] × PER to [10 to 15] × PER
- Cripple duration changed from [0.15 to 0.3] seconds × PER to [0.15] seconds × PER
Volley
- Damage modifier percentage changed from [4 to 8]% × PER to [6 to 9]% × PER
Barrage
- Pierce damage changed from [25 to 50] × PER to [28 to 42] × PER
- Cripple duration changed from [0.15 to 0.3] seconds × PER to [0.2] seconds × PER
Guided Shot
- Energy damage changed from [20 to 40] × INT to [20 to 30] × INT
Assassination
Blinding Dust
- Blind durattion changed from [0.25 to 0.5] seconds × DEX to [0.2 to 0.4] seconds × DEX
Glitter Dust
- Confusion duration changed from [0.25 to 0.5] seconds × DEX to [0.2 to 0.4] seconds × DEX
Shadow Step
- Fear duration changed from [0.25 to 0.5] seconds × DEX to [0.2 to 0.4] seconds × DEX
Nimbleness
- Movespeed bonus percentage changed from [0.25 to 0.5]% × DEX to [0.5]% × DEX
Axe Fighting
Cleave Armor
- Resistance debuff changed from [20 to 40] × STR to [10] × STR
- Duration debuff changed from [0.25 to 0.5] seconds × STR to [0.2 to 0.4] seconds × STR
Execute
- Maximal stacks changed from [5 to 10] to [10]
Lacerate
- Manacost changed from [400] to [300]
- Current health percentage changed from [0.75 to 1.5]% × STR to [0.8 to 1.2]% × STR
- Maximal extra damage changed from [75 to 150] × STR to [80 to 120] × STR
Cryomancy
Frost Blast
- Cooldown changed from [10] seconds to [8] seconds
- Ice damage changed from [10 to 20] × INT to [8 to 16] × INT
- Chilled stacks changed from [1] × INT to [1.5] × INT
Shivers
- Manacost changed from [150] to [100]
- Chilled stacks changed from [1] × INT to [0.75] × INT
Deep Freeze
- Cooldown changed from [12] seconds to [10] seconds
Icebound Blast
- Manacost changed from [200] to [50]
- Ice damage changed from [16 to 32] × INT to [16 to 24] × INT
Winter Grasp
- Ice damage per second changed from [6 to 12] × INT to [8 to 12] × INT
- Chilled stacks per second changed from [1 to 2] × INT to [1] × INT
Frost Nova
- Manacost changed from [400] to [350]
- Ice damage changed from [20 to 40] × INT to [20 to 30] × INT
Permafrost
- Manacost changed from [500] to [450]
- Ice damage changed from [12 to 24] × INT to [16 to 24] × INT
- Chilled stacks changed from [3 to 6] × INT to [4 to 6] × INT
Druidcraft
Entangling Web
- Webbed duration changed from [0.2] seconds × INT to [0.1] seconds × INT
Sprouting Pulse
- Crush damage changed from [6 to 12] × INT to [8 to 16] × INT
- Rooted duration changed from [0.15 to 0.3] seconds × INT to [0.15] seconds × INT
Bramble Wall
- Rooted duration changed from [0.1 to 0.2] seconds × INT to [0.15] seconds × INT
Cobweb
- Web duration (how long the spell last on the ground) changed from [0.5 to 1] seconds × INT to [0.4 to 0.6] seconds × INT
- Webbed duration (how long enemies who got affected are affected) changed from [0.08 to 0.16] seconds × INT to [0.1 to 0.15] seconds × INT
Crushing Roots
- Manacost changed from [200] to [50]
- Crush damage changed from [16 to 32] × INT to [16 to 24] × INT
Entangling Roots
- Crush damage changed from [15 to 30] × INT to [16 to 24] × INT
- Rooted duration changed from [0.15 to 0.3] seconds × INT to [0.1 to 0.15] seconds × INT
Insect Swarm
- Debuff duration changed from [0.3 to 0.6] seconds × INT to [0.4] seconds × INT
- Pierce damage per second changed from [100] to [0]
- Bleeding stacks per second changed from [6] to [6 to 12]
Fencing
Lunge
- Stun duration changed from [0.03] seconds x DEX to [0.5] seconds (flat)
Pierce Through
- Extra weapon damage changed from [6 to 12] × DEX to [8 to 12] × DEX
- Energy damage changed from [12 to 24] × INT to [16 to 24] × INT
Puncturing Strike
- Extra weapon damage changed from [8 to 16] × DEX to [8 to 12] × DEX
- Bleeding stacks changed from [1] × DEX to [0.8 to 1.2] × DEX
Heart Piercing Strike
- Manacost changed from [400] to [300]
- Resistance ignored percentage changed from [1.5 to 3]% × DEX to [1.2 to 1.8]% × DEX
- Bleeding stacks changed from [2] × DEX to [1.2 to 1.8] × DEX
- Damage amplification percentage changed from [50 to 100]% to [80]%
Impale
- Extra weapon damage changed from [20 to 40] × STR to [20 to 30] × STR
- Bleeding stacks changed from [2 to 4] × STR to [2 to 3] × STR
- Resistance ignored percentage changed from [2 to 4]% × DEX to [2 to 3]% × DEX
Geomancy
Crystalline Touch
- Silence duration changed from [0.04 to 0.08] seconds × INT to [0.05] seconds × INT
Earth Spikes
- Slow duration changed from [0.15 to 0.3] seconds × INT to [0.2] seconds × INT
Crystal Shackles
- Debuff duration changed from [0.15 to 0.3] seconds × INT to [0.2] seconds × INT
Crystalline Skin
- Silence duration changed from [0.08 to 0.16] seconds × INT to [0.05] seconds × INT
Petrify
- Petrify duration changed from [0.2 to 0.4] seconds × INT to [0.2 to 0.3] seconds × INT
Stone Lance
- Pierce damage changed from [18 to 36] × INT to [16 to 24] × INT
Tectonic Outburst
- Crush damage changed from [16 to 32] × INT to [16 to 24] × INT
- Stun duration changed from [0.08 to 0.16] seconds × INT to [0.1] seconds × INT
Hunting
Net Trap
- Trapped duration changed from [0.1 to 0.2] seconds × PER to [0.1 to 0.15] seconds × PER
Illusionism
Mind Strike
- Manacost changed from [150] to [200]
- Cooldown changed from [5] seconds to [12] seconds
- Energy damage changed from [8 to 16] × CHA to [12 to 24] × CHA
- Daze duration changed from [0.1 to 0.2] seconds × CHA to [0.2] seconds × CHA
Atrophy Wave
- Atrophied duration changed from [0.2 to 0.4] seconds × CHA to [0.3] seconds × CHA
Shimmering Sphere
- Energy damage changed from [15 to 30] × CHA to [12 to 24] × CHA
- Confusion duration changed from [0.2 to 0.4] seconds × CHA to [0.2] seconds × CHA
Word of Power: Silence
- Silence duration changed from [0.3 to 0.6] seconds × CHA to [0.2 to 0.4] seconds × CHA
Word of Power: Stun
- Stun duration changed from [0.15 to 0.3] seconds × CHA to [0.15 to 0.2] seconds × CHA
Knife Fighting
Crippling Strike
- Cripple duration changed from [0.12 to 0.24] seconds × DEX to [0.2] seconds × DEX
Disrupting Strike
- Removed buffs changed from [0.08 to 0.16] × PER to [0.1 to 0.15] × PER
Lethal Strike
- Unhealable duration changed from [0.15 to 0.3] seconds × DEX to [0.2] seconds × DEX
Leadership
Call to Tenacity
- Buff duration changed from [0.2] seconds × CHA to [0.4] seconds × CHA
Inspire
- Health bonus changed from [6 to 12] × CHA to [8 to 16] × CHA
- Willpower bonus changed from [6 to 12] × CHA to [8 to 16] × CHA
- Fortitude bonus changed from [6 to 12] × CHA to [8 to 16] × CHA
- Evasion bonus changed from [6 to 12] × CHA to [8 to 16] × CHA
- Accuracy bonus changed from [6 to 12] × CHA to [8 to 16] × CHA
- Buff duration changed from [0.6] seconds × CHA to [0.8] seconds × CHA
Shields Up
- All resistances changed from [3 to 6] × CHA to [6 to 12] × CHA
- Buff duration changed from [0.25 to 0.5] seconds × CHA to [0.5] seconds × CHA
Aura of Oppression
- Area radius changed from [0.08 to 0.16] × CHA to [0.15] × CHA
Staggering Shout
- Slow duration changed from [0.15 to 0.3] seconds × CHA to [0.2] seconds × CHA
Crushing Shout
- Stun duration changed from [0.1 to 0.2] seconds × CHA to [0.1 to 0.15] seconds × CHA
Mace Fighting
Concussive Strike
- Cooldown changed from [6 to 3] seconds to [3] seconds
- Damage percentage changed from [5]% × STR to [3 to 6]% × STR
Heavy Blow
- Weapon damage increase percentage changed from [4 to 8]% × STR to [8 to 12]% × STR
- Cripple duration changed from [0.15 to 0.3] seconds × STR to [0.15] seconds × STR
- Can no longer be Critical
Crushing Assault
- Extra weapon damage changed from [8 to 16] × STR to [12 to 18] × STR
- Cripple duration changed from [0.1 to 0.2] seconds × STR to [0.1] Seconds × STR
- Can no longer be Critical
Resonating Blow
- Extra weapon damage changed from [10 to 20] × STR to [16 to 24] × STR
- Can no longer be Critical
Resonating Blow
- Area radius changed from [0.15 to 0.3] × STR to [0.2 to 0.3] × STR
Spine Breaker Blow
- Manacost changed from [300] to [250]
- Extra weapon damage changed from [16 to 32] × STR to [12 to 18] × STR
- Cripple duration changed from [0.1 to 0.2] seconds × STR to [0.1 to 0.15] seconds × STR
- Atrophied duration changed from [0.1 to 0.2] seconds × STR to [0.1 to 0.15] seconds × STR
Split Earth
- Manacost changed from [400] to [300]
- Crush damage changed from [25 to 50] × STR to [20 to 30] × STR
- Stun duration changed from [0.1 to 0.2] seconds × STR to [0.15] seconds × STR
Necromancy
Bone Barrage
- Pierce damage changed from [15 to 30] × INT to [20 to 30] × INT
- Bleeding stacks changed from [1.5 to 3] × INT to [1 to 1.5] × INT
- Cripple duration changed from [0.15 to 0.3] seconds × INT to [0.1 to 0.15] seconds × INT
Death Circle
- Energy damage changed from [25 to 50] × INT to [20 to 30] × INT
- Unhealable duration changed from [0.2 to 0.4] seconds × INT to [0.4] seconds × INT
Pyromancy
Ignite
- Manacost changed from [100] to [50]
- Cooldown changed from [8 to 4] seconds to [5] seconds
Burning Pillar
- Crush damage changed from [120 to 240] to [80 to 120]
- Fire damage changed from [12 to 24] × INT to [8 to 12] × INT
- Stun duration changed from [0.05 to 0.1] seconds × INT to [0.05] seconds × INT
Explosion
- Fire damage changed from [15 to 30] × INT to [20 to 30] × INT
- Can no longer be Critical
Pyroblast
- Manacost changed from [200] to [150]
- Fire damage changed from [10 to 20] × INT to [8 to 16] × INT
- Warm stacks changed from [0.5 to 1] × INT to [0.5] × INT
Fireball
- Fire damage changed from [25 to 50] × INT to [20 to 40] × INT
- Warm stacks changed from [2.5] × INT to [2] × INT
Incinerate
- Mana cost per second changed from [150] to [100]
- Cooldown changed from [20] seconds to [5] seconds
- Fire damage per second changed from [10 to 20] × INT to [8 to 16] × INT
- Amplification damage percentage changed from [50 to 100]% to [50]%
Ember Dragon Breath
- Warm stacks per second changed from [1 to 2] × INT to [2] × INT
Restoration
Minor Healing
- Precast time changed from 0.2 seconds to 0.5 seconds
Swordsmanship
Pommel Strike
- Crush damage changed from [8 to 16] × STR to [12 to 18] × STR
- Stun duration changed from [0.06 to 0.12] seconds × STR to [0.1] seconds × STR
- Can no longer be Critical
Swipe
- Extra weapon damage changed from [10 to 20] × STR to [12 to 18] × STR
Whirlwind
- Manacost changed from [250] to [200]
- Extra weapon damage changed from [12 to 24] × STR to [12 to 18] × STR
Eviscerate
- Manacost changed from [300] to [250]
- Extra weapon damage changed from [20 to 40] × STR to [20 to 30] × STR
- Bleeding stacks changed from [2 to 4] seconds × STR to [2 to 3] seconds × STR
Slashing Wave
- Manacost changed from [400] to [300]
- Extra weapon damage changed from [30 to 60] × STR to [30 to 45] × STR
- Cripple duration changed from [0.15] seconds × STR to [0.2] seconds × STR
Venomancy
Blinding Venom
- Poison stacks changed from [0.5 to 1] × INT to [0.6 to 1.2] × INT
- Blind duration changed from [0.2] seconds × INT to [0.3] seconds × INT
Poison
- Manacost changed from [100] to [50]
- Poison stacks changed from [0.5 to 1] × INT to [0.6] × INT
Poison Spray
- Poison stacks changed from [0.5 to 1] × INT to [0.6 to 1.2] × INT
Infectious Burst
- Area radius changed from [4] to [5]
- Poison damage changed from [8 to 16] × INT to [10 to 15] × INT
- Amplification damage percentage changed from [200]% to [150]%
Noxious Jet
- Poison damage changed from [12 to 24] × INT to [16 to 24] × INT
- Poison stacks changed from [1 to 2] × INT to [1.6 to 2.4] × INT
Vitriomancy
Acid Breath
- Corrosion stacks changed from [0.5 to 1] × INT to [1] × INT
Acid Sphere
- Corrosion stacks changed from [0.5 to 1] × INT to [1] × INT
Acid Spike
- Pierce damage changed from [6 to 12] × INT to [8 to 12] × INT
- Acid damage changed from [6 to 12] × INT to [8 to 12] × INT
Acid Whirl
- Slash damage changed from [6 to 12] × INT to [8 to 12] × INT
- Acid damage changed from [6 to 12] × INT to [8 to 12] × INT
Black Ooze
- Acid damage changed from [15 to 30] × INT to [20 to 30] × INT
- Corrosion stacks changed from [1 to 2] × INT to [1 to 1.5] × INT
- Amplification effects percentage changed from [2 to 4]% × INT to [2 to 3]% × INT
Caustic Shell
- Acid damage changed from [20 to 40] × INT to [10 to 20] × INT
- Corrosion stacks changed from [1 to 2] × INT to [2] × INT
Warfare
Battle Jump
- Cripple duration changed from [0.12 to 0.24] seconds × STR to [0.2] seconds × STR
Resolve
- Cooldown changed from [16 to 8] seconds to [12 to 8] seconds
- Effect duration changed from [0.15 to 0.3] seconds × CON to [0.2 to 0.3] seconds × CON
Shield Slam
- Stun duration changed from [0.04 to 0.08] seconds × STR to [0.1] seconds × STR
Ram Through
- Cripple duration changed from [0.15 to 0.3] seconds × STR to [0.15] seconds × STR
Second Wind
- Cooldown changed from [30] seconds to [60] seconds
Shockwave
- Stun duration changed from [0.06 to 0.12] seconds × STR to [0.1] seconds × STR
Witchcraft
Weaken
- Weakened duration changed from [0.2 to 0.4] seconds × INT to [0.5] seconds × INT
Energy Blast
- Energy damage per second changed from [8 to 16] × INT to [10 to 15] × INT
Relocate
- Precast time changed from 0.1 seconds to 0.5 seconds.
Minor Changes
- All mobility spells aside from Relocate (i.e. dashes and Battle Jump) now have 0 pre-cast time.
- Battle Jump has been completely rewritten to be a lot more responsive and better synchronized visually on different clients.
- Pressing hotbar buttons no longer interrupts spell casting – you now need to issue an attack or a movement command to do so. To better convey this, hotbar buttons now turn grey while casting.
- Transitions between casting and attack animations of players now work properly, while before they were broken in several ways.
- Minor CPU usage optimizations when many characters are on screen.
- Opening chests now reveals hidden players.
Bugfixes
- Other players on your screen now correctly animate when starting to cast or attack while moving.
- Other players on your screen are now closer to their real server position and tend to “slide” less when moving and turning.
- Other players no longer slide on screen when using Relocate.
- Fixed a major issue that would cause the UI not to load correctly under certain conditions.
- Spell Damage Increase and the Cantrip Master talent no longer increase the healing of magical spells.
- Insect Swarm no longer ticks twice as often as it should.
- Attacking with a weapon that is imbued with a damage conversion and is also poisoned no longer causes it to deal crazy elemental damage.
- Fixed various error messages when using the Socketing Station.
- Fixed a minor issue that would cause an item tooltip to stick when imbuing.
- Creatures defending a chest now appear immediately when the event is spawned.
References
https://fracturedmmo.com/the-mega-balancing-patch/
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