Magical Ability |
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School: Cryomancy | |
Ability Type: Target (Enemy) | |
Pre-Cast Time: 0.2 | |
Can be Critical: Yes | |
Friendly Fire: Irrelevant | |
Armor Restrictions: Light / Medium | |
Weapon Restrictions: Spell Channeling | |
Tags: Channeled, Ranged | |
While channeling this spell, you envelop your target in a frozen grasp, damaging and chilling it over time. If you complete the channeling, you also freeze your victim. |
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Channeling Duration: 1.5 Damage Ice Per Second: 100 to 150 * (1 + %MagicalPower) Stacks Chilled Per Second: 10 to 15 * (1 + %MagicalPower) (reduced by: Willpower) |
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12 | 100 /sec |
Additional Info |
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Targeting Range: 8 | |
Casting Range: 6 | |
Pathfinding: Yes | |
Check Line of Sight: false | |
Spell Activation Type: Default | |
Spell Tooltip Activation Type: | |
Spell Type: Magical Ability | |
Spell Ready Trigger: None | |
Spell Tooltip Target Type: | |
Target Type: Entity | |
Required Status Effect on Target: | |
Secured Hit: false | |
Irremovable: false | |
Toggle Spell Group: | |
Spell Effect Group: - | |
Spell Unicity Group: | |
Spell Removes Stealth: false | |
Usable while incapacitated: false | |
Usable by Players: true | |
Blocked in Sieges: false |
Obtainable from |
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