Alchemy
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Extracting oils from crystals, turning them into essence extracts and brewing potions is done at the Alchemy Shop.
The Alchemy shop can be equipped with a Distillery to extract oils or an Aspects Extractor for turning the oils into Essence Extracts. You can also build them on your plot. As with all stations that refine materials, you must have access to a Distillery in order to use it.
Alchemical Oils
Oils are distilled from the crystals which can be found around the world. Each crystal provides a different oil, and each oil can then be turned into specific essence extracts. Each type of oil is compatible with different aspects. It takes 2.5 hours for the crystals to become oils. You can select to extract more oils but the duration of the process will increase by 1.5 hours for each 5 additional oils.
Alchemical Oil | Required Components | Compatible Aspects |
---|---|---|
5x Oil of Vitriol | 2 Vitriol Crystal | Soul, Destroy, Transform, Earth, Water, Death, Time |
5x Oil of Azurite | 2 Azurite Crystal | Mind, Create, Transfer, Water, Life, Order, Knowledge |
5x Oil of Folgorite | 2 Folgorite Crystal | Body, Destroy, Air, Chaos, Energy, Knowledge |
5x Oil of Sulphurite | 2 Sulphurite Crystal | Body, Negate, Transfer, Earth, Fire, Order |
5x Blazium Oil | 2 Blazium Crystal | Mind, Create, Transform, Fire, Life, Energy |
5x Shadium Oil | 2 Shadium Crystal | Soul, Negate, Air, Death, Chaos, Time |
Alchemical Extracts
The oils themselves are not useful. They must be first turned into essence extracts, and this is done through the Aspects Extractor.
The process is very similar to Imbuing an item. The oil is placed in the center slot of the extractor, and then you add reagents into the other slots. Note that the Aspects Extractor has only 4 slots for reagents. You can put the same reagent in different slots. Once the sum of the aspects of reagents reach 10 for at least one aspect compatible with the oil in the center, the oil can be turned into an extract. These extracts are useful for a lot of recipes. In general, anything above basic equipment with basic materials, will require some extract to be crafted.
Alchemical Potions*
- Potions are not implemented, yet. Stay tuned!
Potions can only be activated during a rest. Drinking Potions increases the Toxicity value of a player. If the current Toxicity exceeds the allowed maximum of a player, his health regeneration value will be reduced.
Potion | Required Components | Duration [min] | Toxicity | Effect |
---|---|---|---|---|
Healing Potion | ? | ? | ? | ? |
Mana Potion | ? | ? | ? | ? |
Potion of Wisdom | ? | 15 | 45 | 4 Wisdom Bonus |
Potion of Constitution | ? | 15 | 45 | 4 Constitution Bonus |
Potion of Dexterity | ? | 15 | 45 | 4 Dexterity Bonus |
Potion of Intelligence | ? | 15 | 45 | 4 Intelligence Bonus |
Potion of Perception | ? | 15 | 45 | 4 Perception Bonus |
Potion of Strength | ? | 15 | 45 | 4 Strenght Bonus |
Potion of Speed | ? | 15 | 45 | 20% Movement Speed Bonus on foot or mount. The effect is interrupted if you enter combat mode. |
Potion of Recall | ? | ? | ? | ? |
Potion of Hauling | ? | 15 | 15 | 50% Carry Capacity Bonus |
Potion of Thievery | ? | 15 | 15 | 250 Lockpicking Bonus |
Antivenom Potion | ? | 15 | 30 | 800 Poison Resistance. Immunity to Poisoned Status. |
Potion of Shielding | ? | 15 | 30 | 120 Physical Armor Bonus. 6% Block Chance Bonus. |
Antimagic Potion | ? | 15 | 30 | 800 Energy Resistance. Immunity to Magical Buffs, Magical Debuffs and Magical Protections. |
Potion of Cold Resistance | ? | 15 | 30 | 800 Ice Resistance. Immunity to Chilled and Frozen Status. |
Potion of Fire Resistance | ? | 15 | 30 | 800 Fire Resistance. Immunity to Warm and Burning Status. |
Potion of Shock Resistance | ? | 15 | 30 | 800 Shock Resistance. Immunity to Shocked Status. |
Potion of Energy | ? | 15 | 15 | 200 Max Mana Bonus |
Potion of Vitality | ? | 15 | 15 | 200 Max Health Bonus |
Potion of Clarity | ? | 15 | 30 | 200 Willpower Bonus. Immunity to Confused and Dazed Status. |
Potion of Courage | ? | 15 | 30 | Immunity to Frightened Status. |
Potion of Form Stability | ? | 15 | 30 | Immunity to Polymorph and Petrification Effects. |
Potion of Reflex | ? | 15 | 30 | 200 Evasion Bonus. Immunity to Snared Status. |
Potion of Regeneration | ? | 15 | 30 | 10 Health Regen Bonus. Immunity to Crippled and Bleeding Status. |
Potion of Sharpness | ? | 15 | 30 | 200 Accuracy Bonus. 10% Critical Chance Bonus. |
Potion of Toughness | ? | 15 | 30 | 200 Fortitude Bonus. Immunity to Stunned Status. |
Iron Fist Potion | ? | 15 | 30 | 50% Unarmed Damage Increase |
Potion of Insulation | ? | 15 | 15 | Immunity to temperature conditions. |
Potion of Luck | ? | 15 | 30 | 400 Luck Bonus |
Potion of Power | ? | 15 | 45 | 10% Damage Increase. 10% Spell Damage Increase. |
Potion of Stealth | ? | 15 | 30 | 400 Stealth Bonus |
Potion of True Sight | ? | 15 | 30 | You can see Hidden and Invisible creatures. |
Potion of Recovery | ? | 15 | 45 | ? |
Potion of Immortality | ? | ? | ? | ? |
Potion of Invisibility | ? | ? | ? | ? |
Potion of Invulnerability | ? | ? | ? | ? |
Cleansing Potion | ? | ? | ? | ? |
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