Static Discharge

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Magical Ability
Icon StaticDischarge.png
School: Aeromancy
Ability Type: Self
Pre-Cast Time: 0
Can be Critical: No
Friendly Fire: Yes
Armor Restrictions: Light / Medium
Weapon Restrictions: Spell Channeling
Tags: Channeled, Melee

While channeling this spell, you charge up electricity, which gets instantly discharged in a blast around you as soon as the channeling ends or gets interrupted.
The blast damages anyone in range, and deals more damage the loger the spell was channelled.
Channeling Duration: 2
Area Radius:
3
Damage Shock Per Second:
220 to 330 * (1 + %MagicalPower)
Stacks Shocked Per Second:
16 to 24 * (1 + %MagicalPower) (reduced by: Willpower)
IconsUI 1.png 12 Icon TT Mana transparent.png 100 /sec
Additional Info
Targeting Range: 0
Casting Range: 0
Pathfinding: Irrelevant
Check Line of Sight: false
Spell Activation Type: Default
Spell Tooltip Activation Type:
Spell Type: Magical Ability
Spell Ready Trigger: None
Spell Tooltip Target Type:
Target Type: Self
Required Status Effect on Target:
Secured Hit: false
Irremovable: false
Toggle Spell Group:
Spell Effect Group: -
Spell Unicity Group:
Spell Removes Stealth: false
Usable while incapacitated: false
Usable by Players: true
Blocked in Sieges: false