Magical Ability |
|
---|---|
School: Illusionism | |
Ability Type: Directional | |
Pre-Cast Time: 0.5 | |
Can be Critical: Yes | |
Friendly Fire: No | |
Armor Restrictions: Light / Medium | |
Weapon Restrictions: Spell Channeling | |
Tags: Ranged, Projectile, AoE | |
You cast a shiny projectile that collides with the first enemy on its path, splitting and bouncing to any other enemy nearby. Anyone hit by the spell takes energy damage and gets confused for a few seconds. |
|
Bounce Distance: 6 Damage Energy: 100 to 200 * (1 + %MagicalPower) Duration Confusion: 3 * (1 + %MagicalPower) (reduced by: Willpower) |
|
12 | 240 |
Additional Info |
|
---|---|
Targeting Range: 100 | |
Casting Range: 100 | |
Pathfinding: Irrelevant | |
Check Line of Sight: false | |
Spell Activation Type: Default | |
Spell Tooltip Activation Type: | |
Spell Type: Magical Ability | |
Spell Ready Trigger: None | |
Spell Tooltip Target Type: | |
Target Type: Location | |
Required Status Effect on Target: | |
Secured Hit: false | |
Irremovable: false | |
Toggle Spell Group: | |
Spell Effect Group: - | |
Spell Unicity Group: | |
Spell Removes Stealth: false | |
Usable while incapacitated: false | |
Usable by Players: true | |
Blocked in Sieges: false |
Obtainable from |
|
---|---|
|