Magical Ability |
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School: Geomancy | |
Ability Type: Target (Terrain) | |
Pre-Cast Time: 0.5 | |
Can be Critical: No | |
Friendly Fire: Yes | |
Armor Restrictions: Light / Medium | |
Weapon Restrictions: Spell Channeling | |
Tags: Ranged, AoE | |
You force the terrain to burst at a specific location of your choice, damaging and stunning any creature in range. |
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Area Radius: 4 Damage Crush: 120 to 180 * (1 + %MagicalPower) Duration Stun: 0.8 to 1.2 * (1 + %MagicalPower) (reduced by: Fortitude) |
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16 | 360 |
Additional Info |
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Targeting Range: 15 | |
Casting Range: 12 | |
Pathfinding: Yes | |
Check Line of Sight: true | |
Spell Activation Type: Default | |
Spell Tooltip Activation Type: | |
Spell Type: Magical Ability | |
Spell Ready Trigger: None | |
Spell Tooltip Target Type: | |
Target Type: Location | |
Required Status Effect on Target: | |
Secured Hit: false | |
Irremovable: false | |
Toggle Spell Group: | |
Spell Effect Group: - | |
Spell Unicity Group: | |
Spell Removes Stealth: false | |
Usable while incapacitated: false | |
Usable by Players: true | |
Blocked in Sieges: false |
Obtainable from |
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