Magical Ability |
|
---|---|
School: Aeromancy | |
Ability Type: Directional | |
Pre-Cast Time: 0.2 | |
Can be Critical: Yes | |
Friendly Fire: No | |
Armor Restrictions: Light / Medium | |
Weapon Restrictions: Spell Channeling | |
Tags: Melee, AoE | |
You manipulate the electical charges in a cone in front of you in order to create a strong and sudden gravitational pull towards your direction. All enemies caught by this spell are pulled towards you and take some damage for each meter they got pulled |
|
Cone Length: 6 Cone Width: 20 Damage Shock: 30 to 45 * (1 + %MagicalPower) Stacks Shocked: 10 to 15 * (1 + %MagicalPower) (reduced by: Willpower) |
|
12 | 360 |
Additional Info |
|
---|---|
Targeting Range: 100 | |
Casting Range: 100 | |
Pathfinding: Irrelevant | |
Check Line of Sight: false | |
Spell Activation Type: Default | |
Spell Tooltip Activation Type: | |
Spell Type: Magical Ability | |
Spell Ready Trigger: None | |
Spell Tooltip Target Type: | |
Target Type: Location | |
Required Status Effect on Target: | |
Secured Hit: false | |
Irremovable: false | |
Toggle Spell Group: | |
Spell Effect Group: - | |
Spell Unicity Group: | |
Spell Removes Stealth: false | |
Usable while incapacitated: false | |
Usable by Players: true | |
Blocked in Sieges: false |
Obtainable from |
|
---|---|