Leadership
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Abilities
Physical Ability |
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School: Leadership | |
Ability Type: Sustained | |
Pre-Cast Time: 1 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: - | |
Weapon Restrictions: - | |
Tags: Melee, AoE | |
While this ability is active, you and every nearby ally become immune to the effects of Daze and Confusion. |
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Area Radius: 3 to 4.5 * (1 + %PhysicalPower) |
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10 | -500 Max Mana |
Physical Ability |
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School: Leadership | |
Ability Type: Sustained | |
Pre-Cast Time: 1 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: - | |
Weapon Restrictions: - | |
Tags: Melee, AoE | |
While this ability is active, you and every nearby ally become immune to the effects of Fear. |
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Area Radius: 3 to 4.5 * (1 + %PhysicalPower) |
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10 | -500 Max Mana |
Physical Ability |
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School: Leadership | |
Ability Type: Sustained | |
Pre-Cast Time: 1 | |
Can be Critical: No | |
Friendly Fire: No | |
Armor Restrictions: - | |
Weapon Restrictions: - | |
Tags: Melee, AoE | |
While this ability is active, every nearby opponent finds your figure extremely imposing and intimidating, to the point of feeling crushed and slowed just by your presence. |
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Area Radius: 2 * (1 + %PhysicalPower) Damage Crush Per Second: 24 to 36 * (1 + %PhysicalPower) |
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10 | -600 Max Mana |
Physical Ability |
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School: Leadership | |
Ability Type: Self | |
Pre-Cast Time: 0.2 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: - | |
Weapon Restrictions: - | |
Tags: AoE, Status Removal | |
With a motivating call, you command your nearby allies to endure their wounds in battle. Thanks to this, you all manage to shake away all your PhysicalDebuffs, and gain a fortitude boost for a few seconds. |
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Area Radius: 8 Bonus Fortitude: 100 to 300 * (1 + %PhysicalPower) Duration Buff: 6 |
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12 | 180 |
Physical Ability Ultimate |
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School: Leadership | |
Ability Type: Target (Enemy) | |
Pre-Cast Time: 0.2 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: - | |
Weapon Restrictions: - | |
Tags: Linked Effects, Ranged | |
You challenge an enemy of your choice, creating a link between the two of you. While the link is active, you deal more damage to him and he deals less damage to you. |
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Link Max Distance: 15 Link Max Duration: 30 Damage Increase: 10 to 15% * (1 + %PhysicalPower) Damage Reduction: 5 to 7.5% * (1 + %PhysicalPower) |
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10 | 250 |
Physical Ability |
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School: Leadership | |
Ability Type: Self | |
Pre-Cast Time: 0.2 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: - | |
Weapon Restrictions: - | |
Tags: AoE | |
You command allies within 8 meters from you to charge in battle, which allows you all to run faster for a few seconds. |
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Duration Buff: 4 to 6 * (1 + %PhysicalPower) Move Speed Bonus: 30% * (1 + %PhysicalPower) |
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18 | 220 |
Physical Ability Ultimate |
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School: Leadership | |
Ability Type: Directional | |
Pre-Cast Time: 0.2 | |
Can be Critical: No | |
Friendly Fire: No | |
Armor Restrictions: - | |
Weapon Restrictions: - | |
Tags: Ranged, AoE | |
You unleash a powerful shout, which deals massive crush damage to any enemy in a cone if front of you, and stuns them. Both the damage amount and the stun duration are doubled for the first enemy in range. |
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Cone Length: 8 Cone Width: 40 Damage Crush: 200 to 300 * (1 + %PhysicalPower) Duration Stun: 0.8 * (1 + %PhysicalPower) (reduced by: Willpower) |
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24 | 300 |
Physical Ability |
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School: Leadership | |
Ability Type: Self | |
Pre-Cast Time: 0.2 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: - | |
Weapon Restrictions: - | |
Tags: AoE, Status Removal | |
With an inspiring shout, you raise the morale of any nearby ally in battle. You all gain a boost to your maximum health, to your accuracy, fortitude, evasion and willpower scores, and immunity to fear for a few seconds. |
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Area Radius: 10 Bonus Accuracy: 75 to 150 * (1 + %PhysicalPower) Bonus Evasion: 75 to 150 * (1 + %PhysicalPower) Bonus Fortitude: 75 to 150 * (1 + %PhysicalPower) Bonus Willpower: 75 to 150 * (1 + %PhysicalPower) Duration Buff: 6 Health Bonus: 150 to 300 * (1 + %PhysicalPower) |
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18 | 270 |
Physical Ability |
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School: Leadership | |
Ability Type: Self | |
Pre-Cast Time: 0.2 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: - | |
Weapon Restrictions: - | |
Tags: AoE | |
You unleas a terrifing shout, frigtnening all nearby opponents. |
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Area Radius: 10 Duration Fear: 3 to 4.5 * (1 + %PhysicalPower) (reduced by: Willpower) |
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9 | 135 |
Physical Ability |
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School: Leadership | |
Ability Type: Self | |
Pre-Cast Time: 0.2 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: - | |
Weapon Restrictions: Shield Required | |
Tags: AoE | |
You command your nearby allies to focus on their defenses, which allows you all to gain a boost to your resistances and increase the Block Chance from the shields you use in combat. |
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Area Radius: 10 Resistances All: 100 to 200 * (1 + %PhysicalPower) Block Chance: 50% * (1 + %PhysicalPower) Duration Buff: 6 |
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18 | 270 |
Physical Ability |
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School: Leadership | |
Ability Type: Directional | |
Pre-Cast Time: 0.2 | |
Can be Critical: No | |
Friendly Fire: No | |
Armor Restrictions: - | |
Weapon Restrictions: - | |
Tags: Ranged, AoE | |
You unleash a powerful shout, which crushes and slows down all enemies in a cone in front of you. |
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Cone Length: 10 Cone Width: 120 Damage Crush: 180 to 270 * (1 + %PhysicalPower) Duration Slow: 3 * (1 + %PhysicalPower) (reduced by: Willpower) |
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12 | 180 |