Mace Fighting

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Icon round MaceFighting.png

Abilities

Physical Ability
Icon ConcussiveStrike.png
School: Mace Fighting
Ability Type: Ready
Pre-Cast Time: 0
Can be Critical: Yes
Friendly Fire: Irrelevant
Armor Restrictions: -
Weapon Restrictions: -
Tags: Melee

With your next attack you hit your opponent head with extreme force, inducing him to re-experience a portion of the same damage over time for the next few seconds.
Multiple istances of this effect can be active at the same time on the victim.
Damage Percentage: 50 to 75% * (1 + %PhysicalPower)
Duration Effect:
6
IconsUI 1.png 3 Icon TT Mana transparent.png 60
Physical Ability
Icon CrushingAssault.png
School: Mace Fighting
Ability Type: Directional
Pre-Cast Time: 0
Can be Critical: Yes
Friendly Fire: No
Armor Restrictions: -
Weapon Restrictions: -
Tags: Melee, AoE, Mobility

You dash in a straight line swinging your weapon all around you, and hitting and crippling every enemy within range.
Area Radius: 2
Distance Dash:
5
Extra Weapon Damage:
100 to 150 * (1 + %PhysicalPower)
Duration Cripple:
1.5 * (1 + %PhysicalPower) (reduced by: Fortitude)
IconsUI 1.png 12 Icon TT Mana transparent.png 180
Physical Ability
Icon HeavyBlow.png
School: Mace Fighting
Ability Type: Ready
Pre-Cast Time: 0
Can be Critical: Yes
Friendly Fire: Irrelevant
Armor Restrictions: -
Weapon Restrictions: -
Tags: Melee

You land a powerful blow with your next attack which deals significantly more damage and cripples your targets.
Weapon Damage Increase: 30 to 45% * (1 + %PhysicalPower)
Duration Cripple:
2 * (1 + %PhysicalPower) (reduced by: Fortitude)
IconsUI 1.png 6 Icon TT Mana transparent.png 90
Physical Ability
Icon ResonatingBlow.png
School: Mace Fighting
Ability Type: Target (Enemy)
Pre-Cast Time: 0.2
Can be Critical: Yes
Friendly Fire: No
Armor Restrictions: -
Weapon Restrictions: -
Tags: Melee, AoE

You land a powerful attack that damages and resonates inside your target, releasing multiple shockwaves directed towards any other nearby opponent. Each shockwave is like an echo of your original blow, and deals the exact same damage to anyone struck by them.
Area Radius: 3 to 4.5 * (1 + %PhysicalPower)
Extra Weapon Damage:
100 to 150 * (1 + %PhysicalPower)
IconsUI 1.png 12 Icon TT Mana transparent.png 180
Physical Ability
Ultimate
Icon SpineBreakerBlow.png
School: Mace Fighting
Ability Type: Target (Enemy)
Pre-Cast Time: 0.2
Can be Critical: No
Friendly Fire: Irrelevant
Armor Restrictions: -
Weapon Restrictions: -
Tags: Melee

You hit your opponent with great force, dealing massive damage and leaving him crippled and athrophied.
The extra damage and all the effects are amplified, if you hit your opponent from behind.
Extra Weapon Damage: 140 to 210 * (1 + %PhysicalPower)
Duration Atrophied:
1 to 1.5 * (1 + %PhysicalPower) (reduced by: Fortitude)
Duration Cripple:
1 to 1.5 * (1 + %PhysicalPower) (reduced by: Fortitude)
Effects Amplification:
100%
IconsUI 1.png 24 Icon TT Mana transparent.png 300
Physical Ability
Ultimate
Icon SplitEarth.png
School: Mace Fighting
Ability Type: Directional
Pre-Cast Time: 0.5
Can be Critical: No
Friendly Fire: Yes
Armor Restrictions: -
Weapon Restrictions: Two Handed
Tags: Ranged, AoE

You forcefully hit the ground in front of you, releasing three shockwaves that propagate like a cone.
Each shockwave crushes and stuns any opponent in their way.
Cone Length: 10
Cone Width:
60
Damage Crush:
240 to 360 * (1 + %PhysicalPower)
Duration Stun:
1.5 * (1 + %PhysicalPower) (reduced by: Fortitude)
IconsUI 1.png 24 Icon TT Mana transparent.png 300