Magical Ability |
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School: Venomancy | |
Ability Type: Directional | |
Pre-Cast Time: 0.2 | |
Can be Critical: Yes | |
Friendly Fire: No | |
Armor Restrictions: Light / Medium | |
Weapon Restrictions: Spell Channeling | |
Tags: Ranged, Projectile | |
You throw a sticky venomous mass that collides with the first enemy on its path, poisoning and blinding him for a few seconds. |
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Damage Poison: 100 to 150 * (1 + %MagicalPower) Duration Blind: 1 to 1.5 * (1 + %MagicalPower) (reduced by: Fortitude) Stacks Poison: 5 to 7.5 * (1 + %MagicalPower) (reduced by: Fortitude) |
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6 | 180 |
Additional Info |
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Targeting Range: 100 | |
Casting Range: 100 | |
Pathfinding: Irrelevant | |
Check Line of Sight: false | |
Spell Activation Type: Default | |
Spell Tooltip Activation Type: | |
Spell Type: Magical Ability | |
Spell Ready Trigger: None | |
Spell Tooltip Target Type: | |
Target Type: Location | |
Required Status Effect on Target: | |
Secured Hit: false | |
Irremovable: false | |
Toggle Spell Group: | |
Spell Effect Group: - | |
Spell Unicity Group: | |
Spell Removes Stealth: false | |
Usable while incapacitated: false | |
Usable by Players: true | |
Blocked in Sieges: false |
Obtainable from |
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