Primal Form
The Primal Form is the form wildfolk take when fully infused with the power of Primal Energy.
In doing so, the various Wildfolk races gain new looks and powers, but in return lose some of the less wild traits and capabilities.
Iridra as humans who are also imbued with this energy dont have that and instead receive a buff when releasing these energies.
Mechanic
In order to harness the energies, one must first charge oneself with the energy of Arboreus.
For this you have to absorb these energies at a Primal Crystal.
You can save up to five charges.
After pressing the designated hotkey (default Z), the energy is released after a short delay.
While transformed, all armor base bonuses and set bonuses are lost, except for imbued properties, which remain active. The exception is weapons and shields which will also lose the imbued properties.
Both Chadra and Erwydra use unarmed melee attacks when transformed.
The damage type of attack counts as “any”, so all the abilities that require a melee weapon can be used, disregarding the type of damage required to perform them.
When a Wildfolk character is transformed, it can only perform actions related to combat.
A transformation only last a maximum of two minutes and can be ended faster by pressing the transformation button again.
Primal Form User
Iridra, The Blessed Humans
By activating the primal form, the Iridra enjoy +200 mana regeneration and +200 health regeneration per second. This buff cannot be countered, even by the unhealable status effect.
A VFX is displayed on the character to indicate that it’s making use of this power.
Unlike their wild relatives of the wildfolk race, the Iridra are the only ones unaffected by the negative problems of the Primal Form.
Erwydra, the Deer-kin
Upon transformation, the otherwise peaceful Erwydra transform into crude creatures of magic capable of wreaking havoc with their arcane abilities.
They receive the following stats and bonuses:
Erwydras use their claws while transormed, which boast the following stats:
- Damage: 4.8x STR/DEX
- Damage Type: Slash/Pierce/Crush
- Speed: Medium
- Range: 2m in a 90° cone
- Special: 20% Bashing
- Weight Class: Light/Medium
Erwydras resistances are also set during the transformation to:
Armor (Slash) | 200 (28%) | Elemental (Fire) | 260 (34%) | Poison | 260 (34%) |
Armor (Pierce) | 200 (28%) | Elemental (Ice) | 440 (46%) | Energy | 1100 (68%) |
Armor (Crush) | 320 (39%) | Elemental (Shock) | 260(34%) | Acid | 260 (34%) |
Chadra, the Tiger-kin
During their transformation, the Tiger-kin transform into bulky and ferocious killers, ready to smash their targets with devastating claw attacks.
They receive the following stats and bonuses:
- +25% Critical Chance
- +500 Health
- +5% Movement Speed
- +400 Accuracy
Chadras use their claws while transformed, which boast the following stats:
- Damage: 6.8 x STR/DEX
- Damage Type: Slash/Pierce/Crush
- Speed: Medium
- Range: 2m in a 90° cone
- Special: 25% Armor Penetration
- Weight Class: Light/Medium/Heavy (No casting restrictions).
Chadras resistances are also set during the transformation to:
Armor (Slash) | 350 (41%) | Elemental (Fire) | 400 (44%) | Poison | 280 (35%) |
Armor (Pierce) | 350 (41%) | Elemental (Ice) | 640 (56%) | Energy | 280 (35%) |
Armor (Crush) | 550 (52%) | Elemental (Shock) | 400 (44%) | Acid | 280 (35%) |
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