Races

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Humans

Read more about Humans

Humans in Fractured are a race native to Syndesia with a feudal culture. Stained by the sin of the Great Betrayal and the ultimate culprits of the chain of events that led to the Fracture, humans are the inhabitant of Syndesia, a poor copy of the glory of Elysium, rich with resources but deprived of all primal energy.


Wildfolk

Read more about Wildfolk

Wildfolk are the native inhabitants of the wild and lush planet Arboreus – what’s left of Elysium, once home to all the races of Fractured. While closely resembling an actual animal right after birth, the shape of the body of a wildfolk changes dramatically during puberty, eventually assuming the same two-legged posture of a human. In addition, the Iridra, blessed humans by the godess of the wildfolk herself, also was allowed to live on the planet.


Demons

Read more about Demons

Banished to the hostile and resource-deprived planet created for them after the Fracture, Tartaros, demons are by nature a bloodthirsty race with a naturally evil alignment. The structure of their bodies may resemble that of humans, but they’re usually taller, physically stronger, and fitted with a huge pair of horns coming in a million different shapes – although, it has to be said, their appearance may change a lot depending on their family.


Transformations

Read more about Liches | Read more about Abominations | Read more about Angels

Each race will (may) have in the future one additional transformation path, where they abbadon the traditional way of their race and make a change to a new one.