Hellfire Demon
Hellfire Demons are a family of the Demon race in Fractured, banished to Tartaros after the Fracture.
Also known as Infernals, Hellfire Demons have gigantic, muscular bodies that endow them with inhuman strength and make them the creatures most feared by humans, wildfolk, and other demons alike.
Hellfire Demons are skilled and powerful fighters, oblivious of trickeries and battle tactics, whose greatest love is to charge head-first whenever the occasion for a fight arises. Thanks to their innate affinity with fire, they can easily use any fire-related ability and are able to survive in extremely warm environments.
As further bonus to their battle prowess, their racial bonuses get stronger over the course of a tough battle, setting the thick veins that run through the skin of their bodies afire.
Attributes
Demons | |||
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HELLFIRE | |||
STR | +4 | ||
DEX | - | ||
INT | - | ||
CON | +4 | ||
PER | - | ||
WIS | - | ||
POINTS | 8 |
Perks
Thanks to their control of fire, Hellfire Demons are highly resistant to fire. They also inflict greater fire damage than normal. In addition to this, Hellfire Demons possess 2 special abilities:
Battle Trance: The Hellfire Demons become stronger during a fight. They possess an additional resource bar called "Rage" which gets filled by receiving or inflicting damage. The rate at which it fills depends if you are fighting a player or a mob. In the first case the rage fills by 5% of the total damage dealth and received, while in the second case it fills by 1% of that amount. In general you will notice that it charges quite fast. The bar starts depleting if you don't inflict or receive damage for 10 seconds. The bonus you get from it a reduction of all CC effects received, up to 25% of their duration at max rage. Note that this applies to every effect which you can resist with Willpower or Fortitude, so even the amount of stacks you receive is affected.
Infernal Fury: If your rage bar is over half charge, you can activate the Infernal Fury which is an active ability with a 2 minute cooldown. After activating it, for 10 seconds you get an additional 25% resistance to all CC effects, immunity to Burning and warm effects and you covered by a special cloak of fire which instantly applies the Burning effect to everyone around and also inflicts 100 fire damage per second.
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