Category:Summoning Spells
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Magical Ability |
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School: Druidcraft | |
Ability Type: Target (Terrain) | |
Pre-Cast Time: 0.5 | |
Can be Critical: Irrelevant | |
Friendly Fire: Yes | |
Armor Restrictions: Light / Medium | |
Weapon Restrictions: Spell Channeling | |
Tags: AoE, Summon | |
You cover a large portion of terrain in spider webs, entangling all creatures in range as the webs spawn. Anyone inside the webs is slowed. |
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Area Radius: 6 Duration Webbed: 1.4 to 2.1 * (1 + %MagicalPower) (reduced by: Fortitude) Duration Webs: 4 to 6 * (1 + %MagicalPower) |
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18 | 360 |
Magical Ability Ultimate |
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School: Druidcraft | |
Ability Type: Target (Terrain) | |
Pre-Cast Time: 0.2 | |
Can be Critical: Irrelevant | |
Friendly Fire: No | |
Armor Restrictions: Light / Medium | |
Weapon Restrictions: Spell Channeling | |
Tags: AoE, Summon | |
You conjure a swarm of bloodthirsty insects at a location of your choice, which follow any enemy in range, biting and making them bleed over time. Swarmed creatures are also confused until the effect ends. |
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Area Radius: 3 Duration Debuff: 6 * (1 + %MagicalPower) Stacks Bleeding Per Second: 2 to 3 * (1 + %MagicalPower) (reduced by: Fortitude) |
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20 | 400 |
Magical Ability |
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School: Venomancy | |
Ability Type: Target (Terrain) | |
Pre-Cast Time: 1 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: Light | |
Weapon Restrictions: Spell Channeling | |
Tags: Summon | |
You summon a Totem of Deacy, which slows down, damages, and casts the Poison spell to any nearby opponent. The totem inherits the caster's Intelligence and Accuracy values. |
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Area Radius: 10 Damage Poison Per Second: 80 * (1 + %MagicalPower) Duration Slow: 2 Duration Summon: 12 to 18 * (1 + %MagicalPower) |
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16 | 420 |
Magical Ability |
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School: Aeromancy | |
Ability Type: Target (Terrain) | |
Pre-Cast Time: 1 | |
Can be Critical: No | |
Friendly Fire: Irrelevant | |
Armor Restrictions: Light | |
Weapon Restrictions: Spell Channeling | |
Tags: Summon | |
You summon a Totem of Tunders, which shocks nearby opponents and casts the Shocking Lash spell at them. The totem inherits the caster's Intelligence and Accuracy values. |
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Area Radius: 10 Duration Summon: 12 to 18 * (1 + %MagicalPower) Stacks Shocked Per Second: 5 to 7.5 * (1 + %MagicalPower) (reduced by: Willpower) |
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16 | 420 |
Magical Ability |
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School: Pyromancy | |
Ability Type: Target (Terrain) | |
Pre-Cast Time: 1 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: Light | |
Weapon Restrictions: Spell Channeling | |
Tags: Summon | |
You summon a Wildfire Totem, which heats up neaby opponents and casts the Firebolt spell at them. The totem inherits the caster's Intelligence and Accuracy values. |
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Area Radius: 10 Duration Summon: 12 to 18 * (1 + %MagicalPower) Stacks Warm Per Second: 5 to 7.5 * (1 + %MagicalPower) (reduced by: Willpower) |
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16 | 420 |
Magical Ability |
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School: Cryomancy | |
Ability Type: Target (Terrain) | |
Pre-Cast Time: 1 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: Light | |
Weapon Restrictions: Spell Channeling | |
Tags: Summon | |
You summon a Winter Totem, which chills down neaby opponents and casts the Frost Blast spell at them. The totem inherits the caster's Intelligence and Accuracy values. |
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Area Radius: 10 Duration Summon: 12 to 18 * (1 + %MagicalPower) Stacks Chilled Per Second: 5 to 7.5 * (1 + %MagicalPower) (reduced by: Willpower) |
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16 | 420 |
Pages in category "Summoning Spells"
The following 6 pages are in this category, out of 6 total.