Category:Skills that Require Two Handed Weapons
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Physical Ability Ultimate |
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School: Axe Fighting | |
Ability Type: Target (Enemy) | |
Pre-Cast Time: 0.2 | |
Can be Critical: No | |
Friendly Fire: Irrelevant | |
Armor Restrictions: - | |
Weapon Restrictions: Two Handed | |
Tags: Physical Buff, Melee | |
You perform a powerful attack that deals extra damage to your target, or twice as much damage if its health was below a specific threshold. If your target dies or goes unconscious, you gain a temporary damage increase bonus which can stack multiple times, and the cooldown of this ability resets. |
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Stacks Max: 10 Extra Weapon Damage: 200 to 300 * (1 + %PhysicalPower) Damage Increase: 10% * (1 + %PhysicalPower) Duration Buff: 30 Threshold Health: 30% |
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24 | 300 |
Physical Ability Ultimate |
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School: Fencing | |
Ability Type: Target (Enemy) | |
Pre-Cast Time: 0.5 | |
Can be Critical: No | |
Friendly Fire: Irrelevant | |
Armor Restrictions: - | |
Weapon Restrictions: Two Handed | |
Tags: Melee | |
You impale your opponent with your weapon, dealing extra damage and ignoring a portion of your target's physical resistances. |
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Extra Weapon Damage: 200 to 300 * (1 + %PhysicalPower) Ignored Resistance: 20 to 30% * (1 + %PhysicalPower) |
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24 | 300 |
Physical Ability Ultimate |
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School: Mace Fighting | |
Ability Type: Directional | |
Pre-Cast Time: 0.5 | |
Can be Critical: No | |
Friendly Fire: Yes | |
Armor Restrictions: - | |
Weapon Restrictions: Two Handed | |
Tags: Ranged, AoE | |
You forcefully hit the ground in front of you, releasing three shockwaves that propagate like a cone. Each shockwave crushes and stuns any opponent in their way. |
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Cone Length: 10 Cone Width: 60 Damage Crush: 240 to 360 * (1 + %PhysicalPower) Duration Stun: 1.5 * (1 + %PhysicalPower) (reduced by: Fortitude) |
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24 | 300 |
Physical Ability |
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School: Swordsmanship | |
Ability Type: Self | |
Pre-Cast Time: 0.2 | |
Can be Critical: Yes | |
Friendly Fire: No | |
Armor Restrictions: - | |
Weapon Restrictions: Two Handed | |
Tags: Melee, AoE | |
You swing your sword all around you, hitting every enemy in range. |
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Area Radius: 3 Extra Weapon Damage: 100 to 150 * (1 + %PhysicalPower) |
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12 | 180 |
Pages in category "Skills that Require Two Handed Weapons"
The following 4 pages are in this category, out of 4 total.