Category:Physical Buffs
Jump to navigation
Jump to search
Physical Ability |
|
---|---|
School: Warfare | |
Ability Type: Sustained | |
Pre-Cast Time: 0.2 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: - | |
Weapon Restrictions: - | |
Tags: | |
While this ability is active, you thirst for the blood of your enemies. Any hit against bleeding opponents deals extra damage and makes you recover some health. Both effects are calculated as a portion of the base damage of your weapon, not of actual damage dealt. |
|
Weapon Damage Increase: 8 to 12% * (1 + %PhysicalPower) Health Recovered: 6 to 9% * (1 + %PhysicalPower) |
|
10 | -400 Max Mana |
Physical Ability |
|
---|---|
School: Leadership | |
Ability Type: Self | |
Pre-Cast Time: 0.2 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: - | |
Weapon Restrictions: - | |
Tags: AoE, Status Removal | |
With a motivating call, you command your nearby allies to endure their wounds in battle. Thanks to this, you all manage to shake away all your PhysicalDebuffs, and gain a fortitude boost for a few seconds. |
|
Area Radius: 8 Bonus Fortitude: 100 to 300 * (1 + %PhysicalPower) Duration Buff: 6 |
|
12 | 180 |
Physical Ability |
|
---|---|
School: Leadership | |
Ability Type: Self | |
Pre-Cast Time: 0.2 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: - | |
Weapon Restrictions: - | |
Tags: AoE | |
You command allies within 8 meters from you to charge in battle, which allows you all to run faster for a few seconds. |
|
Duration Buff: 4 to 6 * (1 + %PhysicalPower) Move Speed Bonus: 30% * (1 + %PhysicalPower) |
|
18 | 220 |
Physical Ability Ultimate |
|
---|---|
School: Warfare | |
Ability Type: Self | |
Pre-Cast Time: 0 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: - | |
Weapon Restrictions: - | |
Tags: Status Removal | |
You enter a battlerage, refusing to die no matter what for a brief period of time. While enraged, you are immortal, you deal more damage with regular attacks, you move faster, and you gain immunity from anything that would incapacitate you, snare you, or slow you down, but you won't be able to use any other ability in battle. This ability can be used also while incapacitated. |
|
Damage Increase: 50 to 75% * (1 + %PhysicalPower) Duration Effect: 8 Move Speed Bonus: 5 to 7.5% * (1 + %PhysicalPower) |
|
30 | 300 |
Physical Ability Ultimate |
|
---|---|
School: Axe Fighting | |
Ability Type: Target (Enemy) | |
Pre-Cast Time: 0.2 | |
Can be Critical: No | |
Friendly Fire: Irrelevant | |
Armor Restrictions: - | |
Weapon Restrictions: Two Handed | |
Tags: Physical Buff, Melee | |
You perform a powerful attack that deals extra damage to your target, or twice as much damage if its health was below a specific threshold. If your target dies or goes unconscious, you gain a temporary damage increase bonus which can stack multiple times, and the cooldown of this ability resets. |
|
Stacks Max: 10 Extra Weapon Damage: 200 to 300 * (1 + %PhysicalPower) Damage Increase: 10% * (1 + %PhysicalPower) Duration Buff: 30 Threshold Health: 30% |
|
24 | 300 |
Physical Ability |
|
---|---|
School: Warfare | |
Ability Type: Sustained | |
Pre-Cast Time: 0.2 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: - | |
Weapon Restrictions: - | |
Tags: | |
While this ability is active, you are in a battle frenzy, which significantly boosts both you attack and movement speed, while keeping you in a constant state of confusion. |
|
Attack Speed Bonus: 8 to 12% * (1 + %PhysicalPower) Move Speed Bonus: 8 to 12% * (1 + %PhysicalPower) |
|
10 | -400 Max Mana |
Physical Ability |
|
---|---|
School: Leadership | |
Ability Type: Self | |
Pre-Cast Time: 0.2 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: - | |
Weapon Restrictions: - | |
Tags: AoE, Status Removal | |
With an inspiring shout, you raise the morale of any nearby ally in battle. You all gain a boost to your maximum health, to your accuracy, fortitude, evasion and willpower scores, and immunity to fear for a few seconds. |
|
Area Radius: 10 Bonus Accuracy: 75 to 150 * (1 + %PhysicalPower) Bonus Evasion: 75 to 150 * (1 + %PhysicalPower) Bonus Fortitude: 75 to 150 * (1 + %PhysicalPower) Bonus Willpower: 75 to 150 * (1 + %PhysicalPower) Duration Buff: 6 Health Bonus: 150 to 300 * (1 + %PhysicalPower) |
|
18 | 270 |
Physical Ability |
|
---|---|
School: Assassination | |
Ability Type: Self | |
Pre-Cast Time: 0.2 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: Light | |
Weapon Restrictions: One Handed | |
Tags: | |
You focus on your reflexes, enhancing your movement speed and successfully dodging every attack for a few seconds. |
|
Duration Buff: 1.6 to 2.4 * (1 + %PhysicalPower) Move Speed Bonus: 5 to 7.5% * (1 + %PhysicalPower) |
|
12 | 180 |
Physical Ability Ultimate |
|
---|---|
School: Warfare | |
Ability Type: Self | |
Pre-Cast Time: 0.2 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: - | |
Weapon Restrictions: - | |
Tags: | |
By controlling your breathing, you maintain a perfect focus in battle for a few seconds, overpowering all your enemies, and making it impossible for them to dodge or block any of your basic melee attacks. |
|
Duration Effect: 5 to 7.5 * (1 + %PhysicalPower) |
|
20 | 300 |
Physical Ability |
|
---|---|
School: Warfare | |
Ability Type: Self | |
Pre-Cast Time: 0 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: - | |
Weapon Restrictions: - | |
Tags: Status Removal | |
You instantly get rid of any snaring or incapacitating effect that was hindering you, and gain immunity to the same effects for a few seconds. This ability can be used also while incapacitated. |
|
Duration Effect: 1.6 to 2.4 * (1 + %PhysicalPower) |
|
10 | 150 |
Physical Ability |
|
---|---|
School: Leadership | |
Ability Type: Self | |
Pre-Cast Time: 0.2 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: - | |
Weapon Restrictions: Shield Required | |
Tags: AoE | |
You command your nearby allies to focus on their defenses, which allows you all to gain a boost to your resistances and increase the Block Chance from the shields you use in combat. |
|
Area Radius: 10 Resistances All: 100 to 200 * (1 + %PhysicalPower) Block Chance: 50% * (1 + %PhysicalPower) Duration Buff: 6 |
|
18 | 270 |
Physical Ability |
|
---|---|
School: Assassination | |
Ability Type: Sustained | |
Pre-Cast Time: 0.2 | |
Can be Critical: No | |
Friendly Fire: Irrelevant | |
Armor Restrictions: - | |
Weapon Restrictions: - | |
Tags: | |
As long as this ability is active, you strike at your enemies open wounds, dealing extra damage based on the missing health of the opponent, in percentage. Maxiumum bonus damage is reached when the opponent is at very low health. |
|
Max Weapon Damage Increase: 32 to 48% * (1 + %PhysicalPower) |
|
10 | -400 Max Mana |
Physical Ability Ultimate |
|
---|---|
School: Assassination | |
Ability Type: Self | |
Pre-Cast Time: 0 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: Light | |
Weapon Restrictions: One Handed | |
Tags: | |
Your next basic attacks and abilities can't be dodged, and are guaranteed criticals if they can be so. This effect lasts for a fixed duration or for a maximum amount of attacks or abilities used. |
|
Max Activations: 1.5 to 2.4 * (1 + %PhysicalPower) Duration Effect: 2 to 4 * (1 + %PhysicalPower) |
|
20 | 300 |
Physical Ability |
|
---|---|
School: Warfare | |
Ability Type: Sustained | |
Pre-Cast Time: 0.2 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: - | |
Weapon Restrictions: - | |
Tags: | |
While this ability is active, you viciously aim your melee hits at the injuries of your enemies, inflicting extra damage for each PhysicalDebuff active on them. The extra damage is calculated as a portion of the base damage of your weapon. |
|
Weapon Damage Increase: 10 to 15% * (1 + %PhysicalPower) |
|
10 | -400 Max Mana |
Pages in category "Physical Buffs"
The following 14 pages are in this category, out of 14 total.