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- 08:03, 18 April 2024 B.1.1e hotfixes (hist | edit) [1,490 bytes] Fürst Axolotl (talk | contribs) (Created page with "600px|rightThese are the patch notes for '''{{PAGENAME}}''' released by Dynamight Studios. This version is part of Early Acess 2. ==Bug Fixes== *Fixed a issue where status effects still proceeded to be active even after a logout. *Fixed a issue where the siegeflag on the defender side didnt not appeared when a conquest was declared. ==References== {{Quote|Hi @everyone, servers will be restarted in 30 minutes to deplo...")
- 10:13, 17 April 2024 B.1.1e (hist | edit) [4,935 bytes] Fürst Axolotl (talk | contribs) (Created page with "600px|rightThese are the patch notes for '''{{PAGENAME}}''' released by Dynamight Studios. This version is part of Early Acess 2. ==Major Changes== ===Status Reductions=== Fortitude and Willpower now reduce negative status effects less than before, with numbers closer to pre-EGC. This is the new table: 400px The reduction at 1000v1000 is now 50% instead of 67%. This makes all negati...")
- 19:58, 30 March 2024 Orb (hist | edit) [139 bytes] Vasflam (talk | contribs) (Created page with "= Orbs of Proficiency = Orbs are a rare drop from Divine Rewards that are used to increase a specific proficiency.")
- 19:55, 30 March 2024 Gems (hist | edit) [651 bytes] Vasflam (talk | contribs) (Created page with "= Gems = Gems come in three levels of quality: Chipped, Fine, and Flawless. They can be found as drops from mobs, or in Treasure Chests. {| class="wikitable sortable" |+ Gems |- ! Chipped !! Fine !! Flawless |- | Chipped Amethyst || Fine Amethyst || Flawless Amethyst |- | Chipped Diamond || Fine Diamond || Flawless Diamond |- | Chipped Emerald || Fine Emerald || Flawless Emerald |- | Chipped Ruby |...")
- 18:00, 28 March 2024 Proficiency (hist | edit) [1,416 bytes] Vasflam (talk | contribs) (Created page with "== What is proficiency == Proficiency is the power level of a skill school, such as Pyromancy, Assassination, Restoration, and so on. All abilities have a base effectiveness, which is increased by either physical or magical power, and also by the '''proficiency''' level of that school. All proficiency levels start at 0 and go to 10. Every level of proficiency grants another 5% effectiveness to the school, maxing out at 50% effectiveness. == Increasing p...")
- 08:48, 17 March 2024 B.1.1d (hist | edit) [1,132 bytes] Fürst Axolotl (talk | contribs) (Created page with "600px|rightThese are the patch notes for '''{{PAGENAME}}''' released by Dynamight Studios. This version is part of Early Acess 2. ==Minor Changes== *Added new idle animation in the character creation and selection screen. *Updated VFX for Incinerate, Nimbleness, Shadow Walk, Shadow Dash and Shadow Step. ==Bug Fixes== *World events should now properly despawn leftovers. *Fixed a issue where Status Eff...")
- 07:26, 17 March 2024 B.1.1c.hotfix (hist | edit) [843 bytes] Fürst Axolotl (talk | contribs) (Created page with "600px|rightThese are the patch notes for '''{{PAGENAME}}''' released by Dynamight Studios. This version is part of Early Acess 2. ==Bug Fixes== *Fixed a severe bug with channeled connect abilities which still persist/got amplified when the caster logged out during the activation time. ==References== {{Quote|Hi @everyone, servers will be restarted in 20 minutes to deploy a hotfix patch. The issue being tackled here is related to spells...")
- 07:23, 17 March 2024 B.1.1c (hist | edit) [2,419 bytes] Fürst Axolotl (talk | contribs) (Created page with "600px|rightThese are the patch notes for '''{{PAGENAME}}''' released by Dynamight Studios. This version is part of Early Acess 2. ==Major Changes== To prevent abuses during the free weekend, free accounts: *Can claim a land parcel and add friends to it, but can't add gold for maintenance, nor elevate any friend to Co-Owner. This means the Land Parcel will expire in 2 weeks. *Can't create nor join a Settler Group. *Can join an established...")
- 08:39, 9 March 2024 Strafing Strike (hist | edit) [51 bytes] Spoletta (talk | contribs) (Created page with "{{SkillPage| |TipsAndTricks= |ScreenshotsVideos= }}")
- 08:39, 9 March 2024 Snare Trap (hist | edit) [51 bytes] Spoletta (talk | contribs) (Created page with "{{SkillPage| |TipsAndTricks= |ScreenshotsVideos= }}")
- 08:39, 9 March 2024 Poison Cloud Trap (hist | edit) [51 bytes] Spoletta (talk | contribs) (Created page with "{{SkillPage| |TipsAndTricks= |ScreenshotsVideos= }}")
- 08:38, 9 March 2024 Point Blank (hist | edit) [51 bytes] Spoletta (talk | contribs) (Created page with "{{SkillPage| |TipsAndTricks= |ScreenshotsVideos= }}")
- 08:38, 9 March 2024 Knockback Arrow (hist | edit) [51 bytes] Spoletta (talk | contribs) (Created page with "{{SkillPage| |TipsAndTricks= |ScreenshotsVideos= }}")
- 08:38, 9 March 2024 Headshot (hist | edit) [51 bytes] Spoletta (talk | contribs) (Created page with "{{SkillPage| |TipsAndTricks= |ScreenshotsVideos= }}")
- 08:37, 9 March 2024 Explosive Trap (hist | edit) [51 bytes] Spoletta (talk | contribs) (Created page with "{{SkillPage| |TipsAndTricks= |ScreenshotsVideos= }}")
- 08:37, 9 March 2024 Draw Back (hist | edit) [51 bytes] Spoletta (talk | contribs) (Created page with "{{SkillPage| |TipsAndTricks= |ScreenshotsVideos= }}")
- 08:36, 9 March 2024 Acid Cloud Trap (hist | edit) [51 bytes] Spoletta (talk | contribs) (Created page with "{{SkillPage| |TipsAndTricks= |ScreenshotsVideos= }}")
- 15:35, 27 February 2024 B.1.1b (hist | edit) [938 bytes] Fürst Axolotl (talk | contribs) (Created page with "600px|rightThese are the patch notes for '''{{PAGENAME}}''' released by Dynamight Studios. This version is part of Early Acess 2. ==Bug Fixes== *Fortresses events now start when they are meant to. *Mounts can now be tamed. This issue was related to world events which would disappear leaving the mounts behind, and those could not be tamed (always failed). *It's now possible to unlock new List of spel...")
- 10:38, 27 February 2024 ETC Patch Collection (hist | edit) [30,477 bytes] Fürst Axolotl (talk | contribs) (Created page with "<div style="display: grid; column-gap: 2em"><div style="grid-area: 1/2/2/3">600px|right</div> <div style="grid-area: 1/1/2/2">These are the patch notes provided by the Game Master Fürst Axolotl for the undocumented patches '''{{PAGENAME}}''' released by Dynamight Studios. <br> This version is part of Pre-Stresstesst. <br> __TOC__ <br> ==29.12.2023== ===Attributes=== rightRedesigned the attribute sy...")
- 18:13, 25 February 2024 Healing Power (hist | edit) [703 bytes] Fürst Axolotl (talk | contribs) (Created page with "{{PAGENAME}} increase how much healing a creature can deal with healing abilities. It is determined by a creature’s Strength. ==Mechanics== <section begin=Healing_Power_formula/><!-- -->{{NumBlk||{{math|formula=\text{Healing Power} = Base + (WIS * 4%)}}}} {{math text|Base {{=}} -40%}} for Human players, but can vary depending on creature type.<!-- --><section end=Healing_Power_formula/> Category:Game mechanicsCategory:Stats")
- 17:27, 25 February 2024 Healing Received (hist | edit) [454 bytes] Fürst Axolotl (talk | contribs) (Created page with "{{PAGENAME}} improve how much healing a creature receive by healing spells. It is determined by a creature’s Constitution. ==Mechanics== <section begin=Healing_Received_formula/><!-- -->{{NumBlk||{{math|formula=\text{Healing Received} = Base + (CON * 1%)}}}} {{math text|Base {{=}} -10%}} for Human players, but can vary depending on creature type.<!-- --><section end=Healing_Received_formula/> Category:Game mechanicsCategory:Stats")
- 17:16, 25 February 2024 Magical Power (hist | edit) [781 bytes] Fürst Axolotl (talk | contribs) (Created page with "{{PAGENAME}} identifies how much damage a creature can deal with magical abilities. It is determined by a creature’s Intelligence. ==Mechanics== <section begin=Magical_Power_formula/><!-- -->{{NumBlk||{{math|formula=\text{Magical Power} = Base + (INT * 4%)}}}} {{math text|Base {{=}} -40%}} for Human players, but can vary depending on creature type.<!-- --><section end=Magical_Power_formula/> Category:Game mechanicsCategory:Stats")
- 17:07, 25 February 2024 Cooldown Reduction (hist | edit) [303 bytes] Fürst Axolotl (talk | contribs) (Created page with "{{PAGENAME}} measure the reduction of the cooldown of abilities. ==Mechanics== <section begin=Stealth_formula/><!-- -->{{NumBlk||{{math|formula=\text{Cooldown Reduction} = [(DEX * 1%) - 10%]}}}} <!-- --><section end=Stealth_formula/><!-- Category:Game mechanicsCategory:Stats __NOEDITSECTION__")
- 14:29, 25 February 2024 Physical Power (hist | edit) [782 bytes] Fürst Axolotl (talk | contribs) (Created page with "{{PAGENAME}} identifies how much damage a creature can deal with physical attacks and abilities. It is determined by a creature’s Strength. ==Mechanics== <section begin=Physical_Power_formula/><!-- -->{{NumBlk||{{math|formula=\text{Physical Power} = Base + (STR * 25%)}}}} {{math text|Base {{=}} -40%}} for Human players, but can vary depending on creature type.<!-- --><section end=Physical_Power_formula/> Category:Game mechanicsCategory:Stats") originally created as "Pysical Power"