Snare Trap

From Fractured Wiki
Jump to navigation Jump to search

Physical Ability
Icon SnareTrap.png
School: Hunting
Ability Type: Target (Terrain)
Pre-Cast Time: 0.2
Can be Critical: No
Friendly Fire: Irrelevant
Armor Restrictions: Light / Medium
Weapon Restrictions: -
Tags: Melee, Trap

You place a snare trap on the ground, which triggers as soon as an enemy steps on it.
The victim takes severe crush damage, is snared in place and starts bleeding profusely.
Activation Delay: 1.5
Trap Trigger Distance:
1
Damage Crush:
200 to 300 * (1 + %PhysicalPower)
Duration Trapped:
1 to 1.5 * (1 + %PhysicalPower) (reduced by: Fortitude)
Stacks Bleeding:
10 to 15 * (1 + %PhysicalPower) (reduced by: Fortitude)
Duration Trap:
30
IconsUI 1.png 10 Icon TT Mana transparent.png 150
Additional Info
Targeting Range: 4
Casting Range: 2
Pathfinding: Yes
Check Line of Sight: false
Spell Activation Type: Default
Spell Tooltip Activation Type:
Spell Type: Physical Ability
Spell Ready Trigger: None
Spell Tooltip Target Type:
Target Type: Place Spell Entity Location
Required Status Effect on Target:
Secured Hit: false
Irremovable: false
Toggle Spell Group:
Spell Effect Group: -
Spell Unicity Group:
Spell Removes Stealth: false
Usable while incapacitated: false
Usable by Players: true
Blocked in Sieges: false