Accuracy

From Fractured Wiki
Jump to navigation Jump to search
Icon TT Accuracy.png

Accuracy determines how likely a creature is to hit its opponents with basic attacks and spells. More specifically, it applies to melee attacks and most AoE spells and abilities. Ranged attacks and “skill-shot” spells, instead, always hit the opponent if they're aimed correctly. It is contrasted by the target’s Fortitude, Evasion and Willpower modifiers, depending on the type of attack. Accuracy is determined by a creature’s Perception.

Accuracy formula

 

 

 

 


Items with Accuracy

Item NameSlotAccuracyAccuracy from Recipes
1MainHand+1000%----
7MainHand+1000%----
Goblin Hunter's PendantNecklace+20%----
Leather ArmorChest----+60% if made with Ghoul Leather
Leather BootsFeet----+60% if made with Ghoul Leather
Leather GlovesHands----+60% if made with Ghoul Leather
Leather HelmetHelmet----+60% if made with Ghoul Leather
Ranger ArmorChest----+60% if made with Ghoul Leather, Body Extract, Transfer Extract, Fire Extract and Order Extract
Ranger BootsFeet----+60% if made with Ghoul Leather, Body Extract, Transfer Extract, Fire Extract and Order Extract
Ranger GlovesHands----+60% if made with Ghoul Leather, Body Extract, Transfer Extract, Fire Extract and Order Extract
Ranger HelmetHelmet----+60% if made with Ghoul Leather, Body Extract, Transfer Extract, Fire Extract and Order Extract
Rogue ArmorChest----+60% if made with Ghoul Leather, Soul Extract, Negate Extract, Air Extract and Time Extract
Rogue BootsFeet----+60% if made with Ghoul Leather, Soul Extract, Negate Extract, Air Extract and Time Extract
Rogue GlovesHands----+60% if made with Ghoul Leather, Soul Extract, Negate Extract, Air Extract and Time Extract
Rogue HelmetHelmet----+60% if made with Ghoul Leather, Soul Extract, Negate Extract, Air Extract and Time Extract