Zombie

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Env Zombie.png
Mindless bodies with a constant hunger for living flesh, zombies are usually the result of necromantic failures and large scale curses or epidemics. Zombies are almost blind but have an enhanced sense of smell and hearing, which they use to locate their preys. Although quite weak on their own, zombies usually move in hordes, which may quickly surround an unwary adventurer.
ATTRIBUTES AND MODIFIERS
STR DEX INT CON PER WIS
16 12 6 10 8 6
HEALTH HEALTH REGEN MANA MANA REGEN
1000 33 600 18
ACCURACY FORTITUDE EVASION WILLPOWER
120 200 280 40
ARMOR AND RESISTANCES
ARMOR (SLASH) ARMOR (PIERCE) ARMOR (CRUSH)
0 (0%) 500 (50%) 250 (33%)
ELEMENTAL (FIRE) ELEMENTAL (ICE) ELEMENTAL (SHOCK)
0 (0%) 1500 (75%) 500 (50%)
MAGIC POISON ACID
0 (0%) 2000 (80%) 500 (50%)
BASIC ATTACKS
Name: Bite
Damage: 50
Damage Type: Crush IconsUI 8.png
Area: Line 1.5 m (First Target)
Speed: Slow
SKILLS AND ABILITIES
Icon BleedingStrike.png
Bleeding Strike
Acquired: 30%
Icon Bloodlust.png
Bloodlust
Acquired: 60%
ADDITIONAL INFORMATION
STEALTH DETECTION COOLDOWN REDUCTION LUCK
140 860 12% 0
CRITICAL CHANCE CRITICAL DAMAGE BASE SPEED WALK SPEED
21.5% 24% 80 80
Race: Undead
Challenge Rating: 3
Damage Absorbed: -
Immunity Effect Group: None
Immunity Status Effect List: Poisoned, Bleeding, Frightened, Dazed, Paralyzed
Magical Damage Reflection: 0%
Physical Damage Reflection: 0%
Special Immunities: None
Attitude Towards Players: Aggressive
Broadcast Aggression: No
Combat Stance: Fighter
Skin Amount: 1
Capturable: No

Icon AnimatedFlesh.png
Quantity:
1 - 1
Drop Probability:
80%
Weight:
1
=Icon DivineReward 1 Valiant.png
Divine Reward - Valiant
Quantity:
1 - 1
Drop Probability:
3%
Weight:
ERROR: NOT FOUND
Icon GoldCoin.png
Quantity:
11 - 19
Drop Probability:
100%
Weight:
0.001
Icon PlaguedRemains.png
Quantity:
1 - 1
Drop Probability:
10%
Weight:
0.2
Icon ZombieBrain.png
Quantity:
1 - 1
Drop Probability:
40%
Weight:
0.2