Wolves are medium-sized carnivore beasts, exceptionally good at adapting to different climates and environments. They are quite weak compared to most other beasts, and try to overcome this disadvantage by hunting in large groups. Wolves have been trained as pets since the dawn of times, but are also hunted for their fur and meat.
ATTRIBUTES AND MODIFIERS
STR | DEX | INT | CON | PER | WIS |
12 | 14 | 8 | 10 | 13 | 10 |
HEALTH | HEALTH REGEN | MANA | MANA REGEN |
700 | 6 | 800 | 24 |
ACCURACY | FORTITUDE | EVASION | WILLPOWER |
320 | 200 | 360 | 120 |
ARMOR AND RESISTANCES
ARMOR (SLASH) | ARMOR (PIERCE) | ARMOR (CRUSH) |
90 (15%) | 40 (7%) | 60 (11%) |
ELEMENTAL (FIRE) | ELEMENTAL (ICE) | ELEMENTAL (SHOCK) |
40 (7%) | 120 (19%) | 80 (14%) |
MAGIC | POISON | ACID |
40 (7%) | 240 (32%) | 80 (14%) |
BASIC ATTACKS
Name: Bite |
Damage: 32.5 |
Damage Type: Pierce ERROR: UKNOWN |
Area: Line 1.5 m (First Target) |
Speed: Medium |
SKILLS AND ABILITIES
|
|
ADDITIONAL INFORMATION
STEALTH | DETECTION | COOLDOWN REDUCTION | LUCK |
180 | 160 | 14% | 0 |
CRITICAL CHANCE | CRITICAL DAMAGE | BASE SPEED | WALK SPEED |
19% | 39% | 150 | 400 |
Race: Beast Challenge Rating: 2 |
Damage Absorbed: - Immunity Effect Group: None Immunity Status Effect List: Magical Damage Reflection: 0% Physical Damage Reflection: 0% Special Immunities: None |
Attitude Towards Players: Neutral Broadcast Aggression: Yes Combat Stance: Fighter |
Skin Amount: 1 |
Capturable: No |