Treants are strong and wise creatures devoted to the protection and preservation of ancient magical forests. Angering one of these colossal beings isn’t the smartest of ideas, and it can often turn out to be the last one.
ATTRIBUTES AND MODIFIERS
STR | DEX | INT | CON | PER | WIS |
22 | 4 | 18 | 20 | 10 | 20 |
HEALTH | HEALTH REGEN | MANA | MANA REGEN |
8500 | 21 | 1800 | 54 |
ACCURACY | FORTITUDE | EVASION | WILLPOWER |
200 | 900 | -40 | 720 |
ARMOR AND RESISTANCES
ARMOR (SLASH) | ARMOR (PIERCE) | ARMOR (CRUSH) |
100 (17%) | 500 (50%) | 1600 (76%) |
ELEMENTAL (FIRE) | ELEMENTAL (ICE) | ELEMENTAL (SHOCK) |
0 (0%) | 100 (17%) | 500 (50%) |
MAGIC | POISON | ACID |
1500 (75%) | 1500 (75%) | 250 (33%) |
BASIC ATTACKS
SKILLS AND ABILITIES
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ADDITIONAL INFORMATION
STEALTH | DETECTION | COOLDOWN REDUCTION | LUCK |
-20 | 700 | 4% | 0 |
CRITICAL CHANCE | CRITICAL DAMAGE | BASE SPEED | WALK SPEED |
2.5% | 30% | 150 | 250 |
Race: Primordial Challenge Rating: 6 |
Damage Absorbed: - Immunity Effect Group: None Immunity Status Effect List: Poisoned, Bleeding, Rooted Magical Damage Reflection: 0% Physical Damage Reflection: 0% Special Immunities: None |
Attitude Towards Players: Aggressive Broadcast Aggression: No Combat Stance: Fighter |
Skin Amount: 1 |
Capturable: No |