The Guardians of Nature Awaken

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Patchnotes.png
These are the patch notes for The Guardians of Nature Awaken released by Dynamight Studios.


This version is part of Early Acess.


bullet-list Contents
  1. Major Changes
  2. Minor Changes
  3. Bugfixes
  4. References

Major Change

Primal Forms

The following races received their primal forms:

Minor Changes

  • The “Create Buy Order” tab has been renamed to “Find / Buy Item”.
  • A new "Find Item" functionality was added in the marketplace.
  • All orders on the marketplace now expire 1 month after they’ve been created. When expired, the gold will be send back to the Global Gold Wallet.

Bugfixes

  • Sale orders for pieces of equipment now match correctly with buy orders that require “any” material and required a lower quality.
  • The material selection dropdown is no longer available when creating buy orders for primitive weapons.
  • Fixed some minor text issues.
  • The Hunter Armor now correctly gives +50% damage against monsters with 100% knowledge acquired instead of +150%. (Already fixed in a prior hotfix)
  • Cargo cost is no longer counted twice when traveling to a harbor of a different continent.
  • Fixed a long-standing bug that prevented players from gaining loot rights on monsters they killed under some circumstances.
  • Moving while holding down the left mouse button no longer stops when the mouse hovers over UI elements.
  • Fixed the last 2 bridges on Terra that were blocked on one side.
  • The material choice in crafting stations no longer resets to the default material when another player interacts with a storage unit nearby.
  • The game’s main theme is no longer played in the background during the login video.
  • The walk animations of all races while holding a shield are now played correctly.

References

https://fracturedonline.com/the-guardians-of-nature-awaken/