Among the most common types of undeads, skeletons don't usually have a will of their own, but are quite good at following orders, which makes them great servants or guards for any practitioner of the necromantic arts. Although not much of a threat on their own, basic skeletons can become a serious threat in large groups.
ATTRIBUTES AND MODIFIERS
STR | DEX | INT | CON | PER | WIS |
8 | 16 | 8 | 8 | 10 | 10 |
HEALTH | HEALTH REGEN | MANA | MANA REGEN |
1050 | 4 | 800 | 24 |
ACCURACY | FORTITUDE | EVASION | WILLPOWER |
200 | 120 | 440 | 120 |
ARMOR AND RESISTANCES
ARMOR (SLASH) | ARMOR (PIERCE) | ARMOR (CRUSH) |
750 (60%) | 1500 (75%) | 25 (5%) |
ELEMENTAL (FIRE) | ELEMENTAL (ICE) | ELEMENTAL (SHOCK) |
0 (0%) | 2000 (80%) | 750 (60%) |
MAGIC | POISON | ACID |
250 (33%) | 2000 (80%) | 500 (50%) |
BASIC ATTACKS
Name: Fists |
Damage: 50 |
Damage Type: Crush ERROR: UKNOWN |
Area: Line 1.5 m (First Target) |
Speed: Medium |
SKILLS AND ABILITIES
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ADDITIONAL INFORMATION
STEALTH | DETECTION | COOLDOWN REDUCTION | LUCK |
220 | 100 | 16% | 0 |
CRITICAL CHANCE | CRITICAL DAMAGE | BASE SPEED | WALK SPEED |
7.5% | 30% | 150 | 450 |
Race: Undead Challenge Rating: 3 |
Damage Absorbed: - Immunity Effect Group: None Immunity Status Effect List: Poisoned, Bleeding, Frightened, Dazed, Paralyzed, Charge, Frozen Magical Damage Reflection: 0% Physical Damage Reflection: 0% Special Immunities: None |
Attitude Towards Players: Aggressive Broadcast Aggression: No Combat Stance: Fighter |
Skin Amount: 1 |
Capturable: No |