Ghouls are the raised bodies of creatures that performed acts of cannibalism in life. They are constantly hungry and crave for the flesh of the living and the dead alike. They commonly infest areas with piled bodies that didn’t receive proper burial such as old battlefields, open graveyards and ruined catacombs.
ATTRIBUTES AND MODIFIERS
STR | DEX | INT | CON | PER | WIS |
18 | 18 | 7 | 10 | 16 | 7 |
HEALTH | HEALTH REGEN | MANA | MANA REGEN |
2850 | 9 | 700 | 21 |
ACCURACY | FORTITUDE | EVASION | WILLPOWER |
440 | 200 | 520 | 380 |
ARMOR AND RESISTANCES
ARMOR (SLASH) | ARMOR (PIERCE) | ARMOR (CRUSH) |
125 (20%) | 125 (20%) | 375 (43%) |
ELEMENTAL (FIRE) | ELEMENTAL (ICE) | ELEMENTAL (SHOCK) |
100 (17%) | 1100 (69%) | 100 (17%) |
MAGIC | POISON | ACID |
1100 (69%) | 2100 (81%) | 100 (17%) |
BASIC ATTACKS
Name: Bite |
Damage: 120 |
Damage Type: Pierce |
Area: Line 1.5 m (First Target) |
Speed: Slow |
Name: Claws |
Damage: 120 |
Damage Type: Slash |
Area: Cone 90° 2 m |
Speed: Fast |
SKILLS AND ABILITIES
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ADDITIONAL INFORMATION
STEALTH | DETECTION | COOLDOWN REDUCTION | LUCK |
260 | 220 | 18% | 0 |
CRITICAL CHANCE | CRITICAL DAMAGE | BASE SPEED | WALK SPEED |
5.5% | 48% | 150 | 450 |
Race: Undead Challenge Rating: 5 |
Damage Absorbed: - Immunity Effect Group: MagicalDebuff Immunity Status Effect List: Poisoned, Bleeding, Frightened, Dazed, Paralyzed Magical Damage Reflection: 0% Physical Damage Reflection: 0% Special Immunities: None |
Attitude Towards Players: Aggressive Broadcast Aggression: No Combat Stance: Fighter |
Skin Amount: 1 |
Capturable: No |