Bandits are gangs of humans who live outside the law and find delight in violence. They form nomadic groups that ambush travelers and merchant caravans in remote locations to rob them of all their belongings. Thugs are well-armored bandits who get into combat headfirst and can reduce the ability of their opponents to move.
ATTRIBUTES AND MODIFIERS
STR | DEX | INT | CON | PER | WIS |
8 | 12 | 8 | 10 | 9 | 8 |
HEALTH | HEALTH REGEN | MANA | MANA REGEN |
600 | 4 | 800 | 24 |
ACCURACY | FORTITUDE | EVASION | WILLPOWER |
160 | 200 | 280 | 120 |
ARMOR AND RESISTANCES
ARMOR (SLASH) | ARMOR (PIERCE) | ARMOR (CRUSH) |
190 (28%) | 100 (17%) | 100 (17%) |
ELEMENTAL (FIRE) | ELEMENTAL (ICE) | ELEMENTAL (SHOCK) |
110 (18%) | 70 (12%) | 110 (18%) |
MAGIC | POISON | ACID |
70 (12%) | 70 (12%) | 70 (12%) |
ADDITIONAL INFORMATION
STEALTH | DETECTION | COOLDOWN REDUCTION | LUCK |
290 | 80 | 12% | 0 |
CRITICAL CHANCE | CRITICAL DAMAGE | BASE SPEED | WALK SPEED |
2% | 27% | 150 | 300 |
Race: Tutorial Challenge Rating: 1 |
Damage Absorbed: - Immunity Effect Group: None Immunity Status Effect List: Magical Damage Reflection: 0% Physical Damage Reflection: 0% Special Immunities: None |
Attitude Towards Players: Neutral Broadcast Aggression: No Combat Stance: Fighter |
Skin Amount: 1 |
Capturable: No |