Category:Healing Skills

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Magical Ability
Icon CurePoison.png
School: Restoration
Ability Type: Target (Terrain)
Pre-Cast Time: 0.2
Can be Critical: Irrelevant
Friendly Fire: Irrelevant
Armor Restrictions: Light / Medium
Weapon Restrictions: Spell Channeling
Tags: Ranged, AoE, Healing

You reduce the amount of poison circulating in every ally within a specific area of your choosing.
Area Radius: 3
Stacks Poison:
20 to 40 * (1 + %SpiritualPower)
IconsUI 1.png 5 Icon TT Mana transparent.png 100
Magical Ability
Icon CureWounds.png
School: Restoration
Ability Type: Target (Terrain)
Pre-Cast Time: 0.2
Can be Critical: No
Friendly Fire: Irrelevant
Armor Restrictions: Light / Medium
Weapon Restrictions: Spell Channeling
Tags: Ranged, AoE, Healing

You partially restore the health of every ally within a specific area of your choosing.
Area Radius: 3
Health Recovered:
60 to 90 * (1 + %SpiritualPower)
IconsUI 1.png 5 Icon TT Mana transparent.png 100
Magical Ability
Icon HealingBurst.png
School: Restoration
Ability Type: Target (Ally)
Pre-Cast Time: 0.2
Can be Critical: No
Friendly Fire: No
Armor Restrictions: Light / Medium
Weapon Restrictions: Spell Channeling
Tags: Ranged, Healing

You conjure a column of bright curative energy, which envelops your target and restores a significant amount of his health, while damaging and blinding any enemy nearby.
Area Radius: 2
Damage Energy:
100 to 150 * (1 + %SpiritualPower)
Duration Blind:
2 to 3 * (1 + %SpiritualPower) (reduced by: Willpower)
Health Recovered:
100 to 150 * (1 + %SpiritualPower)
IconsUI 1.png 10 Icon TT Mana transparent.png 200
Magical Ability
Icon HealingWave.png
School: Restoration
Ability Type: Self
Pre-Cast Time: 0.2
Can be Critical: No
Friendly Fire: Irrelevant
Armor Restrictions: Light / Medium
Weapon Restrictions: Spell Channeling
Tags: Melee, AoE, Healing

You release a small wave of restorating energy around yourself, which heals you and any ally nearby.
Area Radius: 3
Health Recovered:
80 to 120 * (1 + %SpiritualPower)
IconsUI 1.png 10 Icon TT Mana transparent.png 200
Magical Ability
Ultimate
Icon MassCureWounds.png
School: Restoration
Ability Type: Self
Pre-Cast Time: 0.5
Can be Critical: No
Friendly Fire: Irrelevant
Armor Restrictions: Light / Medium
Weapon Restrictions: Spell Channeling
Tags: AoE, Healing

You release a large wave of restorating energy around yourself, which heals you and every ally nearby.
Area Radius: 8
Health Recovered:
120 to 180 * (1 + %SpiritualPower)
IconsUI 1.png 20 Icon TT Mana transparent.png 400
Magical Ability
Icon MinorHealing.png
School: Restoration
Ability Type: Self
Pre-Cast Time: 0.2
Can be Critical: Irrelevant
Friendly Fire: Irrelevant
Armor Restrictions: Light
Weapon Restrictions: Spell Channeling
Tags: Healing

You instantly recover a small potion of health.
Spell Charges: 3
Health Recovered:
40 to 60 * (1 + %SpiritualPower)
IconsUI 1.png 5 Icon TT Mana transparent.png 75
Magical Ability
Icon PhysicalRecovery.png
School: Restoration
Ability Type: Target (Terrain)
Pre-Cast Time: 0.2
Can be Critical: Irrelevant
Friendly Fire: Irrelevant
Armor Restrictions: Light / Medium
Weapon Restrictions: Spell Channeling
Tags: Ranged, AoE, Healing, Status Removal

You release a burst of rinvigorating energy on every ally within an area of your choosing, lowering the effects of any active Physical Debuff or Elemental Condition and restoring a small portion of their health.
Area Radius: 3
Stacks Removed:
30 to 45 * (1 + %SpiritualPower)
Duration Removed:
1 to 1.5 * (1 + %SpiritualPower)
Health Recovered:
60 to 90 * (1 + %SpiritualPower)
IconsUI 1.png 10 Icon TT Mana transparent.png 200
Physical Ability
Ultimate
Icon SecondWind.png
School: Warfare
Ability Type: Self
Pre-Cast Time: 0
Can be Critical: Irrelevant
Friendly Fire: Irrelevant
Armor Restrictions: -
Weapon Restrictions: -
Tags: Healing

By sheer willpower, you force your body to instantly recover a portion of your health to keep fighting.
This feat is extremely taxing on your body, however, and you will receive reduced healing for a few seconds thereafter.
Duration Unhealable: 15
Max Health:
5 to 7.5% * (1 + %PhysicalPower)
IconsUI 1.png 30 Icon TT Mana transparent.png 300
Magical Ability
Icon VerdantRegrowth.png
School: Druidcraft
Ability Type: Self
Pre-Cast Time: 0.5
Can be Critical: Irrelevant
Friendly Fire: Irrelevant
Armor Restrictions: Light / Medium
Weapon Restrictions: Spell Channeling
Tags: Melee, Healing

You infuse yourself and any nearby ally with a stream of natural energy, which instantly removes all bleeding and crippling effects, and enhances your health regeneration rate for a few seconds.
Area Radius: 2
Duration Buff:
6
Regeneration Health:
20 to 30 * (1 + %MagicalPower)
IconsUI 1.png 12 Icon TT Mana transparent.png 240
Magical Ability
Ultimate
Icon WordOfPower Heal.png
School: Illusionism
Ability Type: Target (Ally)
Pre-Cast Time: 0.2
Can be Critical: Irrelevant
Friendly Fire: Irrelevant
Armor Restrictions: Light / Medium
Weapon Restrictions: Spell Channeling
Tags: Ranged, Healing, Status Removal

You utter a powerful word carring a specific purpose, and you direct it towards a creature of your choosing.
The word purpose comes to reality in the creature's mind, and allows his body to instantly heal, and nullify the effects of poison or of any PhysicalDebuff.
Health Recovered: 300 to 450 * (1 + %MagicalPower)
IconsUI 1.png 24 Icon TT Mana transparent.png 400

Pages in category "Healing Skills"

The following 10 pages are in this category, out of 10 total.