Physical Recovery

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Magical Ability
Icon PhysicalRecovery.png
School: Restoration
Ability Type: Target (Terrain)
Pre-Cast Time: 0.2
Can be Critical: Irrelevant
Friendly Fire: Irrelevant
Armor Restrictions: Light / Medium
Weapon Restrictions: Spell Channeling
Tags: Ranged, AoE, Healing, Status Removal

You release a burst of rinvigorating energy on every ally within an area of your choosing, lowering the effects of any active Physical Debuff or Elemental Condition and restoring a small portion of their health.
Area Radius: 3
:
30 to 45 * (1 + %HealingPower)
:
1 to 1.5 * (1 + %HealingPower)
Health Recovered:
60 to 90 * (1 + %HealingPower)
IconsUI 1.png 10 Icon TT Mana transparent.png 200
Additional Info
Targeting Range: 15
Casting Range: 12
Pathfinding: Yes
Check Line of Sight: true
Spell Activation Type: Default
Spell Tooltip Activation Type:
Spell Type: Magical Ability
Spell Ready Trigger: None
Spell Tooltip Target Type:
Target Type: Location
Required Status Effect on Target:
Secured Hit: false
Irremovable: false
Toggle Spell Group:
Spell Effect Group: -
Spell Unicity Group:
Spell Removes Stealth: false
Usable while incapacitated: false
Usable by Players: true
Blocked in Sieges: false