Version June 16
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These are the official patch notes for Version June 16 released by Dynamight Studios.
This version is part of Closed Beta.
Major Changes
- Aerhen Location Update.
- The new Location Dawn Island is now accessible.
- New creatures with their own set of abilities can be found.
- The minimap for Aerhen got an overhaul.
- Raids have been reworked and they are back in the game.
The following creatures are now available:
The following abilities are now available:
New resource nodes available:
- Sulphurite
- Platinum
Mage Staff Upgrades
Mage Staves have been updated both visually and mechanically. All of them, with the exception of the Primitive Staff, now have unique properties and a new visual and sound effects.
- Energy Staff's special attribute is 15% Cooldown Reduction.
- Fire Staff's special attribute is +10 Warm stacks per hit.
- Ice Staff's special attribute is +10 Chilled stacks per hit.
- Shock Staff's special attribute is +10 Shocked stacks per hit.
- Poison Staff's special attribute is +5 Poison stacks per hit.
- Acid Staff's special attribute is +10 Corrosion stacks per hit.
Player Corpse Marker
Players can now see their corpse location on the map which makes it easier to find the inventory after death.
Minor Change
- New sound effects for over 20 abilities.
Bug Fixes
- All status effects except diseases (e.g. Necrotic Disease) are now removed when a player gets knocked down.
- Fixed a bug that would sometimes make monsters take no damage if they moved from a server worker to a different one.
- The Hit Incorporeal Being property given by some materials now works as intended. It allows players to hit incorporeal beings such as Woodland Wisps with melee weapons and arrows.
- Fixed a bug that would make arrows shot from a bow with Damage Conversion apply the magical damage portion twice.
- Crafting items from crafting stations in the tutorial island no longer requires paying the items’ basic crafting fee.
References
https://fracturedmmo.com/fractured-online-june-16-patch/