Version June 16

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These are the official patch notes for Version June 16 released by Dynamight Studios.

This version is part of Closed Beta.

Major Changes

  • Aerhen Location Update.
  • The new Location Dawn Island is now accessible.
  • New creatures with their own set of abilities can be found.
  • The minimap for Aerhen got an overhaul.
  • Raids have been reworked and they are back in the game.

The following creatures are now available:


The following abilities are now available:


New resource nodes available:

  • Sulphurite
  • Platinum

Mage Staff Upgrades

Mage Staves have been updated both visually and mechanically. All of them, with the exception of the Primitive Staff, now have unique properties and a new visual and sound effects.

  • Energy Staff's special attribute is 15% Cooldown Reduction.
  • Fire Staff's special attribute is +10 Warm stacks per hit.
  • Ice Staff's special attribute is +10 Chilled stacks per hit.
  • Shock Staff's special attribute is +10 Shocked stacks per hit.
  • Poison Staff's special attribute is +5 Poison stacks per hit.
  • Acid Staff's special attribute is +10 Corrosion stacks per hit.

Player Corpse Marker

Players can now see their corpse location on the map which makes it easier to find the inventory after death.

Minor Change

Bug Fixes

  • All status effects except diseases (e.g. Necrotic Disease) are now removed when a player gets knocked down.
  • Fixed a bug that would sometimes make monsters take no damage if they moved from a server worker to a different one.
  • The Hit Incorporeal Being property given by some materials now works as intended. It allows players to hit incorporeal beings such as Woodland Wisps with melee weapons and arrows.
  • Fixed a bug that would make arrows shot from a bow with Damage Conversion apply the magical damage portion twice.
  • Crafting items from crafting stations in the tutorial island no longer requires paying the items’ basic crafting fee.

References

https://fracturedmmo.com/fractured-online-june-16-patch/