Version b.0.1
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These are the official patch notes for Version b.0.1 released by Dynamight Studios.
This version is part of Closed Beta.
Minor Change
- The Tanning Tub now requires 5 raw materials per slot, and produces 5 processed materials per slot. This means the ratio of loot to equipment is the same, but players need to build 1/5 of the tanning tubs they had to build previously.
Bug Fixes
- Catapults can be moved after being built.
- Wizard Clothes no longer give an insane amount of Spell Damage.
- Carts should no longer sometimes cause players to fail to logout and not be able to relog.
- Mage Armor was broken in several ways. It now adds the correct amount of Physical Armor (i.e. raises the 3 physical resistances), which doesn't stack with equipment, and adds Energy Resistance (not all the magical resistances!), which does stack with equipment.
- Magnetize no longer takes the opponent's Shock resistance down to 0 instead of reducing it.
- The bonus to critical damage when hidden wearing Assassin Clothes now actually works - and it's only when wearing Assassin Clothes.
- All the recipes in the Fleshing Beam now work correctly.
- Totems now grant loot to the summoner.
- Items no longer disappear when trying to create a new sell order on the marketplace after having reached the cap of 20 orders per marketplace.
- Spells that add Warm / Chilled stacks now correctly remove Chilled / Warm stacks from the victim (if any). Also, when losing the Frozen / Burning status, the player restarts from 40 Chilled / Warm stacks instead of 0.
- Fixed several possible hacks related to memory points, talents and other undisclosed ones. More fixes in this regard will be coming in the next patches.
References
https://forum.fracturedmmo.com/topic/15179/patch-log-b-0-1-bug-fixes