Version b.0.1

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These are the official patch notes for Version b.0.1 released by Dynamight Studios.

This version is part of Closed Beta.

Minor Change

  • The Tanning Tub now requires 5 raw materials per slot, and produces 5 processed materials per slot. This means the ratio of loot to equipment is the same, but players need to build 1/5 of the tanning tubs they had to build previously.

Bug Fixes

  • Catapults can be moved after being built.
  • Wizard Clothes no longer give an insane amount of Spell Damage.
  • Carts should no longer sometimes cause players to fail to logout and not be able to relog.
  • Mage Armor was broken in several ways. It now adds the correct amount of Physical Armor (i.e. raises the 3 physical resistances), which doesn't stack with equipment, and adds Energy Resistance (not all the magical resistances!), which does stack with equipment.
  • Magnetize no longer takes the opponent's Shock resistance down to 0 instead of reducing it.
  • The bonus to critical damage when hidden wearing Assassin Clothes now actually works - and it's only when wearing Assassin Clothes.
  • All the recipes in the Fleshing Beam now work correctly.
  • Totems now grant loot to the summoner.
  • Items no longer disappear when trying to create a new sell order on the marketplace after having reached the cap of 20 orders per marketplace.
  • Spells that add Warm / Chilled stacks now correctly remove Chilled / Warm stacks from the victim (if any). Also, when losing the Frozen / Burning status, the player restarts from 40 Chilled / Warm stacks instead of 0.
  • Fixed several possible hacks related to memory points, talents and other undisclosed ones. More fixes in this regard will be coming in the next patches.

References

https://forum.fracturedmmo.com/topic/15179/patch-log-b-0-1-bug-fixes