Magical Ability Ultimate |
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School: Necromancy | |
Ability Type: Ready | |
Pre-Cast Time: 0 | |
Can be Critical: Irrelevant | |
Friendly Fire: Irrelevant | |
Armor Restrictions: Light / Medium | |
Weapon Restrictions: Spell Channeling | |
Tags: | |
If this ability is ready, its effect triggers as soon as you would either go unconscious or die, making you Immortal and take reduced healing for a brief time instead. If you manage to kill any creature before the timer runs out, the spell ends and you regain a portion of your health, otherwise you die on the spot. |
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Duration Effect: 15 Max Health: 30 to 45% * (1 + %MagicalPower) |
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120 to 60 | 0 |
Additional Info |
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Targeting Range: 0 | |
Casting Range: 0 | |
Pathfinding: Irrelevant | |
Check Line of Sight: false | |
Spell Activation Type: Ready | |
Spell Tooltip Activation Type: | |
Spell Type: Magical Ability | |
Spell Ready Trigger: On Death | |
Spell Tooltip Target Type: | |
Target Type: Self | |
Required Status Effect on Target: | |
Secured Hit: false | |
Irremovable: false | |
Toggle Spell Group: | |
Spell Effect Group: - | |
Spell Unicity Group: | |
Spell Removes Stealth: false | |
Usable while incapacitated: false | |
Usable by Players: true | |
Blocked in Sieges: true |
Obtainable from |
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