Version 2.1.1

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These are the official patch notes for Version 2.1.1 released by Dynamight Studios.[1]

This version is part of Alpha 2 - Test 1.

Major Changes

  • Added a local chat to the game. Messages sent in the local chat are broadcast to all other players in sight of your character. You can switch between local and global chat pressing a new button next to the input box.

Minor Changes

  • Added "Delete" option to blueprints, available only to the owner of the blueprint.

Bug Fixes

  • Fixed a major bug that made it so that when you had a confirmation popup, the "confirm" action would be bound to the Enter and Spacebar keyboard buttons and executed as soon as they were pressed, even when the popup was gone. This was the root of several different issues, such as the infamous "items in the inventory disappear when pressing enter" bug.
  • Monsters no longer slow down to the player's speed when following player. This bug made it a lot easier to fight creatures that can apply slow and cripple status effects.
  • Player characters are now animated during the casting phase of channeling spells (such as Magic Missiles and Earthquake).
  • Attack and hit sounds are now played at the correct location where the event took place instead of always being played on your character. This bug was the reason why combat sounds were always so loud and not directional.
  • Heavy materials carried by other players are now visualized correctly.
  • Discovering an already-studied ability from a monster no longer causes it to "unlearn" itself.
  • It's no longer possible to try to drop a heavy material into a full handcart.
  • Dagger attacks with right mouse button now correctly deal damage.

References

  1. Prometheus (November, 29 2019). "Patch Log - v.a.2.1.1". Dynamight Studios. Retrieved November 29, 2019.