Magical Ability |
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School: Geomancy | |
Ability Type: Target (Terrain) | |
Pre-Cast Time: 0.2 | |
Can be Critical: Yes | |
Friendly Fire: Yes | |
Armor Restrictions: Light / Medium | |
Weapon Restrictions: Spell Channeling | |
Tags: Ranged, AoE | |
You alter the gravitational pull within a specific area, creating a localized earthquake, which pulls anyone within the area towards the center, damaging and stunning them. The damage inflicted scales with the amount of creatures caught with this spell at the same time, as they end up crushing on each other in the middle. |
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Area Radius: 4 Damage Crush: 100 to 150 * (1 + %MagicalPower) Damage Amplification Per Creature: 24% Duration Stun: 0.8 * (1 + %MagicalPower) (reduced by: Fortitude) |
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12 | 360 |
Additional Info |
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Targeting Range: 15 | |
Casting Range: 12 | |
Pathfinding: Yes | |
Check Line of Sight: true | |
Spell Activation Type: Default | |
Spell Tooltip Activation Type: | |
Spell Type: Magical Ability | |
Spell Ready Trigger: None | |
Spell Tooltip Target Type: | |
Target Type: Location | |
Required Status Effect on Target: | |
Secured Hit: false | |
Irremovable: false | |
Toggle Spell Group: | |
Spell Effect Group: - | |
Spell Unicity Group: | |
Spell Removes Stealth: false | |
Usable while incapacitated: false | |
Usable by Players: true | |
Blocked in Sieges: false |
Obtainable from |
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