Dexterity
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Dexterity measures a creature quickness, reflex, hand-eye coordination and overall grace in movements. High dexterity allows a creature to move around stealthily, and to evade direct melee damage attacks. It also reduces the recharge time of your skills and makes you able to ignore part of the physical protections of your targets.
Game Mechanics
Each point over the score of 5 of Dexterity will increase your starts according to the following table.Modifier | Intensity/Attribute score |
---|---|
Armor Penetration | +0.5% |
Cooldown Reduction | +1% |
Evasion | +40 |
Stealth | +20 |