Chilling Arrows

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Magical Ability
Icon ChillingArrows.png
School: Cryomancy
Ability Type: Ready
Pre-Cast Time: 0
Can be Critical: Yes
Friendly Fire: Irrelevant
Armor Restrictions: Light / Medium
Weapon Restrictions: Bow Required
Tags: Ranged, Projectile

With a simple magic trick, you enchant your arrows, which then deal extra ice damage and chill down your targets.
Damage Ice: 30 to 45 * (1 + %MagicalPower)
Stacks Chilled:
5 to 7.5 * (1 + %MagicalPower) (reduced by: Willpower)
IconsUI 1.png 0 Icon TT Mana transparent.png 30
Additional Info
Targeting Range: 0
Casting Range: 0
Pathfinding: Irrelevant
Check Line of Sight: false
Spell Activation Type: Ready
Spell Tooltip Activation Type:
Spell Type: Magical Ability
Spell Ready Trigger: On Attack
Spell Tooltip Target Type:
Target Type: Self
Required Status Effect on Target:
Secured Hit: false
Irremovable: false
Toggle Spell Group:
Spell Effect Group: -
Spell Unicity Group:
Spell Removes Stealth: false
Usable while incapacitated: false
Usable by Players: true
Blocked in Sieges: false