Bug Fix Galore

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These are the official patch notes for Bug Fix Galore released by Dynamight Studios.

This version is part of Closed Beta.

Bugfixes

  • The defender’s main banner (in front of the Town Hall) now disappears after a raid is over.
  • Player can no longer dash, jump and relocate through closed city gates.
  • Fixed a bug that would fail to assign banners in the city to the defenders. This made it so that the UI would always show 0/0 banners and the main banner could be damaged even if the secondary banners were stills standing.
  • City gates now open after a raid is over.
  • Stone and wooden walls had the same amount of HP. Wooden walls are now slightly weaker, while stone walls are now twice as strong as wooden walls (so much stronger than before!).
  • City gates now close automatically when the battle starts.
  • Walls now reset to the maximum HP value when the siege is over.
  • Catapult HP and resistances have been increased considerably. They’re now (roughly) half as resistant as a secondary siege banner.
  • The maximum number of siege participants has been decreased from 30v30 to 20v20.
  • Mouseover on Tin Deposit doesn’t say “Stone Deposit” anymore.

References

https://fracturedonline.com/bug-fix-galore-patch-notes/